Murl::Addons::Lua::ResourceScriptFile Class Reference

The Lua File Script resource class. More...

#include "murl_addons_lua_resource_script_file.h"

Inheritance diagram for Murl::Addons::Lua::ResourceScriptFile:

Additional Inherited Members

- Public Types inherited from Murl::IFactoryObject< IObject >
typedef Array< const ClassInfo *> ClassInfoArray
 Definition of an array of ClassInfo objects. More...
 
- Public Member Functions inherited from Murl::IFactoryObject< IObject >
virtual ~IFactoryObject ()
 The destructor. More...
 
virtual const ClassInfo * GetObjectClassInfo () const=0
 Get the object instance's class info, if present. More...
 
virtual void ResetObjectProperties ()=0
 Reset the object instance's properties to their default values.
 
- Static Public Member Functions inherited from Murl::IFactoryObject< IObject >
static const PropertyInfoGetPropertyInfo ()
 Get the class' property info struct. More...
 
static const AttributeInfoGetAttributeInfo ()
 Get the class' attribute info struct. More...
 
static void ResetProperties (IFactoryObject< IObject > *object)
 Reset an object instance's properties to their default values. More...
 

Detailed Description

The Lua File Script resource class.

Use the <Resource> tag in a .murlres package's resource.xml file to specify a Lua script resource. See Murl::Resource::Object.

XML Elements

XML Resource Object Attributes:

enableCompression="false" [Bool]

If set to true, the script gets compressed.

enableEncryption="false" [Bool]

If set to true, the script gets encrypted.


The documentation for this class was generated from the following file:
  • murl_addons_lua_resource_script_file.h


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