The VirtualCamera node class. More...

#include "murl_addons_vuforia_graph_virtual_camera.h"

Inheritance diagram for Murl::Addons::Vuforia::Graph::VirtualCamera:

Additional Inherited Members

- Public Types inherited from Murl::IFactoryObject< INode >
typedef Array< const ClassInfo *> ClassInfoArray
 Definition of an array of ClassInfo objects. More...
 
- Public Member Functions inherited from Murl::IFactoryObject< INode >
virtual ~IFactoryObject ()
 The destructor. More...
 
virtual const ClassInfo * GetObjectClassInfo () const=0
 Get the object instance's class info, if present. More...
 
virtual void ResetObjectProperties ()=0
 Reset the object instance's properties to their default values.
 
- Static Public Member Functions inherited from Murl::IFactoryObject< INode >
static const PropertyInfoGetPropertyInfo ()
 Get the class' property info struct. More...
 
static const AttributeInfoGetAttributeInfo ()
 Get the class' attribute info struct. More...
 
static void ResetProperties (IFactoryObject< INode > *object)
 Reset an object instance's properties to their default values. More...
 

Detailed Description

The VirtualCamera node class.

XML Elements

XML Graph Node Tag:

<Vuforia::VirtualCamera>

XML Graph Node Attributes:

viewId="" [String]

The ID of the view to attach to. See Murl::Graph::ICamera::GetViewNodeTarget().

depthOrder="0" [SInt32]

The camera's depth order within its view. See Murl::Graph::ICamera::SetDepthOrder().

depthSortMode="WORLD_Z" [IEnums::DepthSortMode]

The sorting mode for transparent rendering geometry. See Murl::Graph::ICamera::SetDepthSortMode().

screenOrientation="IEnums::SCREEN_ORIENTATION_DEFAULT" [IEnums::ScreenOrientation]

The camera's optional fixed screen orientation. See Murl::Graph::ICamera::SetScreenOrientation().

frontFacingVertexOrder="IEnums::VERTEX_ORDER_COUNTER_CLOCKWISE" [IEnums::VertexOrder]

The winding order of front-facing primitives. See Murl::Graph::ICamera::SetFrontFacingVertexOrder().

autoDeactivation="false" [Bool]

If true, the camera gets deactivated when no drawables are rendered. See Murl::Graph::ICamera::SetAutoDeactivationEnabled().

clearColorBuffer="true" [Bool]

If true, the color buffer gets cleared. See Murl::Graph::ICamera::SetColorBufferClearingEnabled().

clearDepthBuffer="true" [Bool]

If true, the depth buffer gets cleared. See Murl::Graph::ICamera::SetDepthBufferClearingEnabled().

clearStencilBuffer="false" [Bool]

If true, the stencil buffer gets cleared. See Murl::Graph::ICamera::SetStencilBufferClearingEnabled().

colorClearValue="0,0,0,1" [Color]

The color buffer clear value. See Murl::Graph::ICamera::SetColorBufferClearValue().

depthClearValue="1.0" [Real]

The depth buffer clear value. See Murl::Graph::ICamera::SetDepthBufferClearValue().

stencilClearValue="0" [UInt32]

The stencil buffer clear value. See Murl::Graph::ICamera::SetStencilBufferClearValue().

leftBorderCoord="0" [SInt32]

The offset of the area's left border, with regard to its anchor. See Murl::Graph::ICamera::SetBorderCoordsX().

rightBorderCoord="0" [SInt32]

The offset of the area's right border, with regard to its anchor. See Murl::Graph::ICamera::SetBorderCoordsX().

topBorderCoord="0" [SInt32]

The offset of the area's top border, with regard to its anchor. See Murl::Graph::ICamera::SetBorderCoordsY().

bottomBorderCoord="0" [SInt32]

The offset of the area's bottom border, with regard to its anchor. See Murl::Graph::ICamera::SetBorderCoordsY().

leftBorderAnchor="LEFT" [IEnums::AlignmentX]

The anchor for the area's left border. See Murl::Graph::ICamera::SetBorderAnchorsX().

rightBorderAnchor="RIGHT" [IEnums::AlignmentX]

The anchor for the area's right border. See Murl::Graph::ICamera::SetBorderAnchorsX().

topBorderAnchor="TOP" [IEnums::AlignmentY]

The anchor for the area's top border. See Murl::Graph::ICamera::SetBorderAnchorsY().

bottomBorderAnchor="BOTTOM" [IEnums::AlignmentY]

The anchor for the area's bottom border. See Murl::Graph::ICamera::SetBorderAnchorsY().

aspectRatio="1.0" [Real]

The aspect ratio of the virtual coordinate system. See Murl::Graph::ICamera::SetAspectRatio().

fieldOfViewX="0.0" [Real]

The horizontal field of view. See Murl::Graph::ICamera::SetFieldOfViewX().

fieldOfViewY="0.0" [Real]

The vertical field of view. See Murl::Graph::ICamera::SetFieldOfViewY().

posX="0.0" [Real]

The horizontal position within the view. See Murl::Graph::ICamera::SetPositionX().

posY="0.0" [Real]

The vertical position within the view. See Murl::Graph::ICamera::SetPositionY().

sizeX="1.0" [Real]

The relative horizontal size within the view See Murl::Graph::ICamera::SetSizeX().

sizeY="1.0" [Real]

The relative vertical size within the view. See Murl::Graph::ICamera::SetSizeY().

slot="0" [SInt32]

The slot index to which the camera gets temporarily assigned during traversal of its children, in the range from 0 to Murl::IEnums::NUM_CAMERA_SLOTS. See Murl::Graph::IStateSlot::SetSlot().

videoSize="1.0" [Real]

The actual video size.


The documentation for this class was generated from the following file:
  • murl_addons_vuforia_graph_virtual_camera.h


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