The ICameraState graph node interface. More...

#include "murl_graph_i_camera_state.h"

Inheritance diagram for Murl::Graph::ICameraState:

Public Member Functions

virtual INodeGetNodeInterface ()=0
 Get the mutable Graph::INode interface. More...
 
virtual const INodeGetNodeInterface () const =0
 Get the constant Graph::INode interface. More...
 
virtual ICameraNodeTargetGetCameraNodeTarget ()=0
 Get the mutable Graph::ICameraNodeTarget container. More...
 
virtual const ICameraNodeTargetGetCameraNodeTarget () const =0
 Get the constant Graph::ICameraNodeTarget container. More...
 
- Public Member Functions inherited from Murl::Graph::IStateSlot
virtual Bool SetSlot (SInt32 slot)=0
 Set the slot index to use. More...
 
virtual SInt32 GetSlot () const =0
 Get the slot index to use. More...
 

Detailed Description

The ICameraState graph node interface.

Camera state nodes are used to activate and/or quickly switch between cameras during scene graph traversal. As soon as a specific camera is activated via a camera state node, it stays active during traversal until a different camera state node is encountered.

See Output-States, Slots und Units for an overview of state handling during scene graph traversal.
See Graph::ICamera for defining a specific camera for rendering.
See Graph::ICameraTransform for setting a camera's position and orientation.

Member Function Documentation

◆ GetNodeInterface() [1/2]

virtual INode* Murl::Graph::ICameraState::GetNodeInterface ( )
pure virtual

Get the mutable Graph::INode interface.

This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.

Returns
The mutable Graph::INode interface, or null if not available

◆ GetNodeInterface() [2/2]

virtual const INode* Murl::Graph::ICameraState::GetNodeInterface ( ) const
pure virtual

Get the constant Graph::INode interface.

This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.

Returns
The constant Graph::INode interface, or null if not available

◆ GetCameraNodeTarget() [1/2]

virtual ICameraNodeTarget* Murl::Graph::ICameraState::GetCameraNodeTarget ( )
pure virtual

Get the mutable Graph::ICameraNodeTarget container.

This method returns a mutable pointer to the node's Graph::ICameraNodeTarget container, which allows to set or query the camera this state node refers to.

Returns
The mutable Graph::ICameraNodeTarget container, or null if not available.

◆ GetCameraNodeTarget() [2/2]

virtual const ICameraNodeTarget* Murl::Graph::ICameraState::GetCameraNodeTarget ( ) const
pure virtual

Get the constant Graph::ICameraNodeTarget container.

This method returns a constant pointer to the node's Graph::ICameraNodeTarget container, which allows to query the camera this state node refers to.

Returns
The mutable Graph::ICameraNodeTarget container, or null if not available.

The documentation for this interface was generated from the following file:
  • murl_graph_i_camera_state.h


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