Murl::Graph::ICubeGeometry Interface Referenceabstract

The ICubeGeometry graph node interface. More...

#include "murl_graph_i_cube_geometry.h"

Inheritance diagram for Murl::Graph::ICubeGeometry:

Public Member Functions

virtual INodeGetNodeInterface ()=0
 Get the mutable Graph::INode interface. More...
 
virtual const INodeGetNodeInterface () const =0
 Get the constant Graph::INode interface. More...
 
virtual ITransformGetTransformInterface ()=0
 Get the mutable Graph::ITransform interface. More...
 
virtual const ITransformGetTransformInterface () const =0
 Get the constant Graph::ITransform interface. More...
 
- Public Member Functions inherited from Murl::Graph::IDrawable
virtual Bool SetVerticesSlot (SInt32 slot)=0
 Set the vertices slot used for rendering. More...
 
virtual SInt32 GetVerticesSlot () const =0
 Get the vertices slot used for rendering. More...
 
virtual Bool SetMaterialSlot (SInt32 slot)=0
 Set the material slot used for rendering. More...
 
virtual SInt32 GetMaterialSlot () const =0
 Get the material slot used for rendering. More...
 
virtual Bool SetParametersSlot (SInt32 slot)=0
 Set the parameters slot used for rendering. More...
 
virtual SInt32 GetParametersSlot () const =0
 Get the parameters slot used for rendering. More...
 
virtual Bool SetTextureSlot (UInt32 unit, SInt32 slot)=0
 Set a texture slot used for rendering. More...
 
virtual SInt32 GetTextureSlot (UInt32 unit) const =0
 Get a texture slot used for rendering. More...
 
virtual Bool SetBufferAccessMode (IEnums::BufferAccessMode mode)=0
 Set the buffer access mode. More...
 
virtual IEnums::BufferAccessMode GetBufferAccessMode () const =0
 Get the buffer access mode. More...
 
virtual Bool SetPrimitiveType (IEnums::PrimitiveType type)=0
 Set the primitive type used for rendering. More...
 
virtual IEnums::PrimitiveType GetPrimitiveType () const =0
 Get the primitive type used for rendering. More...
 
virtual Bool SetMaxNumberOfLightStages (UInt32 maxNumStages)=0
 Set the maximum number of light stages used for rendering. More...
 
virtual UInt32 GetMaxNumberOfLightStages () const =0
 Get the maximum number of light stages used for rendering. More...
 
virtual Bool SetMaxNumberOfBonesPerVertex (UInt32 maxNumBones)=0
 Set the maximum number of bones per vertex for vertex skinning. More...
 
virtual UInt32 GetMaxNumberOfBonesPerVertex () const =0
 Get the maximum number of bones per vertex for vertex skinning. More...
 
virtual Bool SetViewCullingEnabled (Bool enabled)=0
 Enable/disable view culling. More...
 
virtual Bool IsViewCullingEnabled () const =0
 Check if view culling is enabled. More...
 
virtual Bool SetDynamicBatchingAllowed (Bool allowed)=0
 Allow/disallow dynamic batching. More...
 
virtual Bool IsDynamicBatchingAllowed () const =0
 Check if dynamic batching is allowed. More...
 
virtual Bool SetCpuSkinningEnabled (Bool enabled)=0
 Enable/disable CPU vertex skinning. More...
 
virtual Bool IsCpuSkinningEnabled () const =0
 Check if CPU vertex skinning is enabled. More...
 
- Public Member Functions inherited from Murl::Graph::IScalable
virtual Bool SetScaleFactor (const Vector &scaleFactor)=0
 Set individual scaling factors for the X, Y and Z axes. More...
 
virtual Bool SetScaleFactor (Real x, Real y, Real z)=0
 Set individual scaling factors for the X, Y and Z axes. More...
 
virtual Bool SetScaleFactor (Real s)=0
 Set a uniform scaling factor for all three axes. More...
 
virtual Bool SetScaleFactorX (Real x)=0
 Set the scaling factor for the X axis only. More...
 
virtual Bool SetScaleFactorY (Real y)=0
 Set the scaling factor for the Y axis only. More...
 
virtual Bool SetScaleFactorZ (Real z)=0
 Set the scaling factor for the Z axis only. More...
 
virtual const VectorGetScaleFactor () const =0
 Get the scaling factors for the X, Y and Z axes. More...
 
virtual Real GetScaleFactorX () const =0
 Get the scaling factor for the X axis. More...
 
virtual Real GetScaleFactorY () const =0
 Get the scaling factor for the Y axis. More...
 
virtual Real GetScaleFactorZ () const =0
 Get the scaling factor for the Z axis. More...
 

Detailed Description

The ICubeGeometry graph node interface.

This interface represents a simple geometry that represents a centered unit cube.

Use the Graph::IScalable base interface methods to set or query the actual size of the cube via its scale factor.

Member Function Documentation

◆ GetNodeInterface() [1/2]

virtual INode* Murl::Graph::ICubeGeometry::GetNodeInterface ( )
pure virtual

Get the mutable Graph::INode interface.

This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.

Returns
The mutable Graph::INode interface, or null if not available

◆ GetNodeInterface() [2/2]

virtual const INode* Murl::Graph::ICubeGeometry::GetNodeInterface ( ) const
pure virtual

Get the constant Graph::INode interface.

This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.

Returns
The constant Graph::INode interface, or null if not available

◆ GetTransformInterface() [1/2]

virtual ITransform* Murl::Graph::ICubeGeometry::GetTransformInterface ( )
pure virtual

Get the mutable Graph::ITransform interface.

This method returns a mutable pointer to the node's Graph::ITransform interface, to be able to query or modify the node's transformation matrix and depth order.

Returns
The mutable Graph::ITransform interface, or null if not available

◆ GetTransformInterface() [2/2]

virtual const ITransform* Murl::Graph::ICubeGeometry::GetTransformInterface ( ) const
pure virtual

Get the constant Graph::ITransform interface.

This method returns a constant pointer to the node's Graph::ITransform interface, to be able to query the node's transformation matrix and depth order.

Returns
The constant Graph::ITransform interface, or null if not available

The documentation for this interface was generated from the following file:
  • murl_graph_i_cube_geometry.h


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