The factory used to create and destroy physics simulators. More...

#include "murl_physics_i_factory.h"

Inheritance diagram for Murl::Physics::IFactory:

Public Member Functions

virtual Bool Init ()=0
 Initialize the factory. More...
 
virtual Bool DeInit ()=0
 Deinitialize the factory. More...
 
virtual ISimulatorCreateDefaultSimulator ()=0
 Create a default physics simulator. More...
 
virtual ISimulatorCreateSimulator (const String &className)=0
 Create a physics simulator from the set of registered simulators. More...
 
virtual ISimulatorCreateSimulator (const ISimulator::ClassInfo &classInfo)=0
 Create a physics simulator from the set of registered simulators. More...
 
virtual Bool DestroySimulator (ISimulator *&simulator)=0
 Destroy a previously created physics simulator. More...
 
- Public Member Functions inherited from Murl::Physics::IFactoryRegistry
virtual Bool RegisterSimulatorClass (const ISimulator::ClassInfo &classInfo)=0
 Register a physics simulator class. More...
 
virtual Bool UnregisterSimulatorClass (const ISimulator::ClassInfo &classInfo)=0
 Unregister a previously registered physics simulator class. More...
 
virtual SInt32 GetRegisteredSimulatorClassInfoIndex (const ISimulator::ClassInfo &classInfo) const =0
 Query the index of a registered physics simulator class, by its ClassInfo structure. More...
 
virtual SInt32 GetRegisteredSimulatorClassInfoIndex (const String &className) const =0
 Query the index of a registered physics simulator class, by its class name. More...
 
virtual UInt32 GetNumberOfRegisteredSimulatorClassInfos () const =0
 Get the total number of registered physics simulator classes. More...
 
virtual const ISimulator::ClassInfo * GetRegisteredSimulatorClassInfo (UInt32 index) const =0
 Get the ClassInfo structure of a registered physics simulator class. More...
 

Detailed Description

The factory used to create and destroy physics simulators.

Use the Physics::IFactoryRegistry base interface for managing registered simulator classes.

Member Function Documentation

◆ Init()

virtual Bool Murl::Physics::IFactory::Init ( )
pure virtual

Initialize the factory.

Returns
true if successful.

◆ DeInit()

virtual Bool Murl::Physics::IFactory::DeInit ( )
pure virtual

Deinitialize the factory.

Returns
true if successful.

◆ CreateDefaultSimulator()

virtual ISimulator* Murl::Physics::IFactory::CreateDefaultSimulator ( )
pure virtual

Create a default physics simulator.

Returns
The newly created simulator, or null if failed.

◆ CreateSimulator() [1/2]

virtual ISimulator* Murl::Physics::IFactory::CreateSimulator ( const String className)
pure virtual

Create a physics simulator from the set of registered simulators.

Parameters
classNameThe class name of the simulator to create.
Returns
The newly created simulator, or null if failed.

◆ CreateSimulator() [2/2]

virtual ISimulator* Murl::Physics::IFactory::CreateSimulator ( const ISimulator::ClassInfo &  classInfo)
pure virtual

Create a physics simulator from the set of registered simulators.

Parameters
classInfoThe ClassInfo structure of the simulator to create.
Returns
The newly created simulator, or null if failed.

◆ DestroySimulator()

virtual Bool Murl::Physics::IFactory::DestroySimulator ( ISimulator *&  simulator)
pure virtual

Destroy a previously created physics simulator.

Parameters
simulatorA reference to a pointer holding the simulator to destroy.
Returns
true if successful.

The documentation for this interface was generated from the following file:
  • murl_physics_i_factory.h


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