Material depthBufferMode in Scene Converter
#1
Apost 
Hi there!

Is there an option to tell the scene converter to set the depthBufferMode attribute of the generated Material to a specific value? If not, consider this as a feature request Smile At the moment, I had to add this attribute manually after each scene conversion.

regards,
Stefan
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Material depthBufferMode in Scene Converter - by Stefan - 19 Aug 2014, 9:54

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