The Great Node Creation Problem
#1
Apost 
Hey guys!

I have another question for you Wink

This time, I want to create nodes just from my logic class. I want to do this because the amount of nodes I need can vary greatly and I want to be able to dynamically create and manipulate them during runtime.

I tried out some ways to accomplish this, but unfortunately I was quite unsuccessful.

I expected these lines to work:
Logic::PlaneGeometryNode pgn ;
AddGraphNode(pgn.GetReference(root->CreateNode("SOME_CLASS_NAME")));


What exactly is the deal with this classname String?
I tried typing "Logic:TonguelaneGeometryNode" or getting the classname in some other way but didn't manage to do so.

Is this the way to go or is there any other way I could make this work?

Your help is very much appreciated! Thank you Smile
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Messages In This Thread
The Great Node Creation Problem - by CodingMarmot - 08 Aug 2013, 16:00

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