Murl::IGameControllerMapping::AxisRawData Class Reference
The raw axis data. More...
#include "murl_i_game_controller_mapping.h"
Public Member Functions | |
AxisRawData () | |
The default constructor. | |
AxisRawData (AxisType axisType, Float value) | |
Constructor taking initialization values. More... | |
bool | operator== (const AxisRawData &rhs) const |
The "equal to" comparison operator. More... | |
bool | operator!= (const AxisRawData &rhs) const |
The "not equal to" comparison operator. More... | |
Public Attributes | |
AxisType | mAxisType |
The axis type. | |
Float | mValue |
The axis raw value. More... | |
Detailed Description
The raw axis data.
Constructor & Destructor Documentation
◆ AxisRawData()
Constructor taking initialization values.
- Parameters
-
axisType The axis type. value The axis raw value. The axis raw value range is [-1.0 .. 1.0].
Member Function Documentation
◆ operator==()
|
inline |
◆ operator!=()
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inline |
Member Data Documentation
◆ mValue
Float Murl::IGameControllerMapping::AxisRawData::mValue |
The axis raw value.
The axis raw value range is [-1.0 .. 1.0].
Referenced by operator!=(), and operator==().
The documentation for this class was generated from the following file:
- murl_i_game_controller_mapping.h