Murl::Resource::Animation Member List

This is the complete list of members for Murl::Resource::Animation, including all inherited members.

ClassInfoArray typedefMurl::IFactoryObject< IObject >
CreateBinary(Data &data) const =0Murl::Resource::IObjectpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::FloatKey &startKey, const Raw::FloatKey &endKey, Double t, Float &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::FloatKey &startKey, const Raw::FloatKey &endKey, Double t, Double &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::SInt32Key &startKey, const Raw::SInt32Key &endKey, Double t, UInt32 &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::SInt32Key &startKey, const Raw::SInt32Key &endKey, Double t, SInt32 &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::BoolKey &startKey, const Raw::BoolKey &endKey, Double t, Bool &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::ColorKey &startKey, const Raw::ColorKey &endKey, Double t, Color &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::PositionKey &startKey, const Raw::PositionKey &endKey, Double t, Vector &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::PositionKey &startKey, const Raw::PositionKey &endKey, Double t, Matrix &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::ScalingKey &startKey, const Raw::ScalingKey &endKey, Double t, Vector &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::ScalingKey &startKey, const Raw::ScalingKey &endKey, Double t, Matrix &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::EulerAngleKey &startKey, const Raw::EulerAngleKey &endKey, Double t, Vector &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::EulerAngleKey &startKey, const Raw::EulerAngleKey &endKey, Double t, Matrix &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::EulerAngleKey &startKey, const Raw::EulerAngleKey &endKey, Double t, Quaternion &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::AxisAngleKey &startKey, const Raw::AxisAngleKey &endKey, Double t, Vector &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::AxisAngleKey &startKey, const Raw::AxisAngleKey &endKey, Double t, Matrix &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::AxisAngleKey &startKey, const Raw::AxisAngleKey &endKey, Double t, Quaternion &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::QuaternionKey &startKey, const Raw::QuaternionKey &endKey, Double t, Vector &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::QuaternionKey &startKey, const Raw::QuaternionKey &endKey, Double t, Matrix &output) const =0Murl::Resource::IAnimationpure virtual
Murl::Resource::IAnimation::Evaluate(const Raw::QuaternionKey &startKey, const Raw::QuaternionKey &endKey, Double t, Quaternion &output) const =0Murl::Resource::IAnimationpure virtual
GetAttributeInfo()Murl::IFactoryObject< IObject >inlinestatic
Murl::Resource::IObject::GetFileDependencies(Array< String > &fileNames) const =0Murl::Resource::IObjectpure virtual
GetObjectClassInfo() const=0Murl::IFactoryObject< IObject >pure virtual
GetPropertyInfo()Murl::IFactoryObject< IObject >inlinestatic
ResetObjectProperties()=0Murl::IFactoryObject< IObject >pure virtual
ResetProperties(IFactoryObject< IObject > *object)Murl::IFactoryObject< IObject >inlinestatic
~IFactoryObject() overrideMurl::IFactoryObject< IObject >inline


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