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Full Version: Force engine to use directx only.
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Is there any way to force murl engine to completely use directx only and no opengl ?
If yes, how?
In the App::YourApp::Configure(...) method call:

for DirectX 9.0
engineConfig->SetVideoApi(IEnums::VIDEO_API_DX90);


for DirectX 11.1
engineConfig->SetVideoApi(IEnums::VIDEO_API_DX111);
Thanks a lot.