Build 1.00.5630 Verfügbar!
Gepostet am 27. Jänner 2015

Der neue Murl Engine Build 1.00.5630Beta steht zum Download bereit. Das ist ein normaler Update Release mit zahlreichen Verbesserungen und Fixes.
API Changes
-
Graph::INamespace::UnregisterNode()/UnregisterSubNamespace()now require an additional pointer to the actual object -
Reworked
Logic::ITouchAreatoLogic::IScrollProcessor
New Features
- Support for cube maps and/or MIP levels in DDS image resources
Improvements
- Updated 3rd party facebook SDK to iOS v3.23.2 and Android v3.23.1
-
Added functions to expression evaluator:
Murl::Math::Interpolation()e.g.a = Interpolation('EASE_IN', b)
Murl::Util::Rng::Seed(),Rand(),RandBool(),RandSInt(),RandReal(),RandDouble() - Added more detailed error messages to expression evaluator.
-
Added
Util::Rng RandDouble()method. -
Added
String::GetUTF8Char()andString::GetChar()method. -
Optimized memory usage for
IUrlRequest. -
Reworked
Logic::ITouchAreatoLogic::IScrollProcessor:
Added position tracking and bounds with damping. -
Graph::FixedParametersnodes now accept multiple parent parameters nodes for modulation -
Resource::IImage,Resource::IAudioandResource::IVideocan now hold multiple data streams -
Allow querying the optional bounding volume of a
Graph::INode -
Allow querying the default controller class info of a
Graph::INode
Fixes
-
Fixed
Graph::Templatenot accepting user-defined attributes -
Fixed
Graph::Materialnot updating depth offsets upon initialization - Fixed a bug in the PVR image loader not accepting a proper MIP chain
-
Fixed an initialization problem in
Graph::Transformwhen using euler angles -
Fixed a crash when re-initializing a
Graph::FixedParametersnode -
Fixed
Util::GetNormalizedPath() -
Fixed unexpected behaviour in
Util::Util::GetNormalizedPath() -
Setup
MURL_IMAGE_CONVERTERshell variable - Misc fixes in scene_converter tool
-
Added missing controller classes to
Graph::IFactory -
Fixed an initialization problem in
Graph::FrameBuffer - Added some missing forward declarations
-
Fixed
Graph::Anchorupdate at very first frame -
Fixed a crash in
Graph::FlatTextureandGraph::CubemapTexturewhen changing source image resources/video streams at runtime -
Fixed parent order for
Graph::IReferencenodes - Fixed lagging touchable input when moving a camera
- Fixed a crash when loading a package failed (regression)
- Fixed fullscreen & vsync bugs in DirectX 11.1 platform frontend
- Fixed a bug in Android IAP when more than 20 SKUs are queried
Alle Änderungen können auch im Change Log gefunden werden.
Abschließend noch unser obligatorischer Hinweis: Wenn du Schwierigkeiten mit dem Build hast, einen Bug findest oder sonstige entwicklungsrelevante Themen diskutieren möchtest, verwende unser Forum.
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