Build 2020.1
Gepostet am 26. März 2020
Der neue Murl Engine Build 2020.1 steht zum Download bereit.
Build Environment:
- (#240) Update Android Build Environment to Android Studio 3.6.1
- (#270) Update emscripten Build Environment to 1.39.10
- (#272) Update macOS/iOS/tvOS Build Environment to Xcode 11.3.1
- (#273) Update Windows Build Environment to Visual Studio 2017 v15.9.21
- (#264) After updating gradle tools version to 3.6.0 Android build fails to resolve Android NDK path
API Changes:
- (#234) Add initializer-list constructor to the
Map
- (#238) Access to
Graph::IFactory
- (#241) Method to
SuspendApp()
- (#242) Add template
ValueType
definition
Improvements:
- (#205) It will nice to have out of the box support of
StdHash
for enum class - (#206) Add missing pixel converters
- (#243)
Murl::Array
and other containers are missingFront()
andBack()
methods. - (#265) Hash function for enumerations
Bug Fixes:
- (#208) Crash when converting to pixel format
IEnums::PIXEL_FORMAT_SR8
- (#209) Loading of predefined HLSL shader from XML file fails
- (#210) Dashboard.app doesn't persist settings after reopening
- (#214)
Native::ResourceImage
has corrupted pixels when storing a 16bit PNG surface - (#217)
Murl::String
trims zero characters at the end even when I specify string's length explicitly; - (#218)
Graph::SubState
ignores setting ofincludePreservedStates
- (#219)
Graph::SubState
does not change affected state when nodes are added or removed - (#220)
replications
property not defined when creating static instances frompackage.xml
- (#221)
Graph::CloneTransform
does not do relative transformations - (#223)
Graph::Variable
fails to reinit when previously a constant input is set and replaced with a variable input at the same index - (#224) Rendering is broken on OSX Catalina
- (#227) Crash from crash tracker for latest Google Play app version
- (#235)
Video::IVertexBuffer
RemoveAllAttributes()
does not work. - (#266) OSX: Mouse input not working on retina displays when high resolution backing store is disabled
- (#267)
Graph::WaveUniformTimeController
crashes inPostInit()
when owner does not implement target interface
Alle Änderungen können auch im Change Log gefunden werden.
Abschließend noch unser obligatorischer Hinweis: Wenn du Schwierigkeiten mit dem Build hast, einen Bug findest oder sonstige entwicklungsrelevante Themen diskutieren möchtest, verwende unser Forum.
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