Build 1.00.5068 Available!
Posted on October 31, 2014

The new Murl Engine Build 1.00.5068Beta is available for download. This is an regular update release with several improvements and fixes.
API Changes:
-
Renamed Matrix method
SetRotationComponent(DataType angle, DataType ax, DataType ay, DataType az)toSetRotationComponentAxisAngle(DataType angle, DataType ax, DataType ay, DataType az)
New Features:
- Xcode 6.1 and OSX 10.10 support
-
Added enumerations to
IEnums:
TARGET_DEVICE_IPAD_6,
TARGET_DEVICE_IPAD_MINI_3 -
Added
IEnums::RotationOrderenum:
currently the defaultROTATION_ORDER_ZYXis defined only -
Added Euler angle attributes to
Graph::Transformclass:
angleX="0deg",angleY="0deg",angleZ="0deg",rotationOrder="ZYX" -
Added Euler angle attributes to
Resource::XmlAnimationclass:
<RotationKey time="0.0" angleX="0deg" angleY="0deg" angleZ="0deg" rotationOrder="ZYX"/>
Improvements:
- Updated 3rd party facebook SDK to iOS v3.19 and Android v3.19.1
-
Added
Vector::IsZeroPosition()method -
Added
Math::Lerp()linear interpolation function template -
Added
Logic::Animationtemplate typedefs forUInt64/SInt64 -
Added
affectDepthOrderattribute toGraph::CloneTransformandGraph::ResetTransformnodes, with access methods inGraph::ICloneTransformandGraph::IResetTransform. -
Improved manual control over graph/script instances to be created when a
Murl::IPackageis loaded. See methodsAddGraphInstance(),RemoveGraphInstance(),HideGraphInstance(),UnhideGraphInstance()and equivalent methods for scripts likeAddScriptInstance()etc. -
Added rotation methods to
Graph::ITransformableinterface:
Bool SetRotation(const Quaternion& q)andBool SetRotationXYZ(Real angleX, Real angleY, Real angleZ, IEnums::RotationOrder rotationOrder) -
Added Matrix method
SetRotationComponentXYZ(DataType angleX, DataType angleY, DataType angleZ, IEnums::RotationOrder rotationOrder) -
Renamed Matrix method
SetRotationComponent(DataType angle, DataType ax, DataType ay, DataType az)toSetRotationComponentAxisAngle(DataType angle, DataType ax, DataType ay, DataType az)
Fixes:
- Corrected wrong display surface size on iOS startup
- Improved path query for android sdk build tools in the Android build scripts
-
Added missing documentation for
Graph::Transformanimation attributes - Improved Atlasgenerator error messages
For an detailed overview on what's new, please read the change log.
As always, if you encounter difficulties, find a bug or want to discuss development issues, head over to the Forum.
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