Build 2020.2

Posted on August 6, 2020

A new Murl Engine Build 2020.2 is available for download.

Build Environment:

  • (#312) Update macOS/iOS/tvOS Build Environment to Xcode 11.6
  • (#313) Update emscripten Build Environment to 1.39.20
  • (#314) Update Android Build Environment to Android Studio 4.0.1
  • (#315) Update Windows Build Environment to Visual Studio 2017 v15.9.25

New Features:

  • (#276) Integrate Spine Animation
  • (#307) Add size setters to BoundingBox component

API Changes:

  • (#286) It will be nice to have response timestamp in Murl::IUrlRequest

Improvements:

  • (#285) Update LUA to v5.3.5
  • (#288) Update FbxSdk to 2020.0.1
  • (#294) It will be nice to have std::make_shared analog for Murl::SharedPointer.
  • (#304) Improve embolding algorithm for outline fonts

Bug Fixes:

  • (#282) ANRs in MurlGLThread
  • (#287) atlas_generator produces rectangle names with file extensions
  • (#289) ANRs in MurlGLThread (after fix)
  • (#299) After ANR fix we got increased stuck partial wake locks (background)
  • (#300) After ANR fixes we got missing sounds when background/foreground app
  • (#302) Android: System font rendering may use incorrect clip rectangle

All changes can also be found in the change log.

As always, if you encounter difficulties, find a bug or want to discuss development issues, head over to the Forum.


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