Murl::Resource::IMesh::Iff::IndexBufferChunk Struct Reference
An IFF chunk containing an index buffer. More...
#include "murl_resource_i_mesh.h"
Inheritance diagram for Murl::Resource::IMesh::Iff::IndexBufferChunk:
Public Types | |
enum | { FOURCC_CHUNK } |
IFF identifiers. More... | |
Public Attributes | |
UInt32 | mBufferIndex |
The global index of the index buffer. | |
UInt32 | mBufferAccessMode |
The access mode, from the IEnums::BufferAccessMode enumeration. | |
SInt32 | mVerticesSlot |
The slot from which vertex data is sourced. | |
SInt32 | mMaterialSlot |
The material slot used for rendering. | |
SInt32 | mParametersSlot |
The parameters slot used for rendering. | |
SInt32 | mTextureSlot [IEnums::NUM_TEXTURE_UNITS] |
The inidivdual texture slots used. | |
UInt32 | mIndexType |
The type of indices, from the IEnums::IndexType enumeration. | |
UInt32 | mPrimitiveType |
The primitive type, from the IEnums::PrimitiveType enumeration. | |
UInt32 | mNumberOfIndices |
The total number of indices in this buffer. | |
UInt32 | mDataOffset |
An offset into the chunk where the buffer data is stored. See IffOffset(). | |
Additional Inherited Members | |
Public Member Functions inherited from Murl::Util::IffChunk | |
template<class DataType > | |
DataType * | IffOffset (UInt32 byteOffset) const |
Get a typed pointer from an offset relative to the chunk. More... | |
void | SetFourCC (UInt32 fourCC) |
Set the chunk identifier. More... | |
UInt32 | GetFourCC () const |
Get the chunk identifier. More... | |
void | SetChunkSize (UInt32 size) |
Set the chunk size. More... | |
UInt32 | GetChunkSize () const |
Get the chunk size. More... | |
UInt32 | GetRawSize () const |
Get the chunk size minus sizeof(IffChunk). More... | |
Protected Attributes inherited from Murl::Util::IffChunk | |
UInt32 | mFourCC |
The FourCC chunk identifier. | |
UInt32 | mSize |
The size of this chunk minus sizeof(IffChunk). | |
Detailed Description
An IFF chunk containing an index buffer.
A native mesh resource can contain multiple index buffers, each of which specifies a single batch to be rendered. Each index buffer can specify a different set of property slots for material, parameters, textures and the actually used vertex buffer group.
Member Enumeration Documentation
◆ anonymous enum
anonymous enum |
IFF identifiers.
Enumerator | |
---|---|
FOURCC_CHUNK | The four character code identifying this chunk as an IndexBufferChunk. |
The documentation for this struct was generated from the following file:
- murl_resource_i_mesh.h