Murl::Audio::Object Class Reference
The abstract base class for an audio renderer object. More...
#include "murl_audio_object.h"
Inheritance diagram for Murl::Audio::Object:
Additional Inherited Members | |
Public Types inherited from Murl::IFactoryObject< IObject > | |
using | ClassInfoArray = Array< const ClassInfo * > |
Definition of an array of ClassInfo objects. | |
Public Member Functions inherited from Murl::IFactoryObject< IObject > | |
~IFactoryObject () override | |
The destructor. | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
Static Public Member Functions inherited from Murl::IFactoryObject< IObject > | |
static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< IObject > *object) |
Reset an object instance's properties to their default values. More... | |
Detailed Description
The abstract base class for an audio renderer object.
Use this class to derive any custom audio renderer objects from.
The documentation for this class was generated from the following file:
- murl_audio_object.h