Murl::Engine Class Reference
The engine class used to initialize the engine. More...
#include "murl_engine.h"
Static Public Member Functions | |
static Bool | Init () |
Initialize the engine. More... | |
static Bool | DeInit () |
DeInitialize the engine. More... | |
Detailed Description
The engine class used to initialize the engine.
Member Function Documentation
◆ Init()
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static |
Initialize the engine.
Calls the Core::Version::Init() and the System::Init() method.
This method is intentionally static and can be used to initialize the engine's subsystems, e.g. for implementing tools with no rendering.
- Returns
- true if successful.
◆ DeInit()
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static |
DeInitialize the engine.
Calls the System::DeInit() and the Core::Version::DeInit() method.
This method is intentionally static and can be used to de-initialize the engine's subsystems, e.g. for implementing tools with no rendering.
- Returns
- true if successful.
The documentation for this class was generated from the following file:
- murl_engine.h