The engine class used to initialize the engine. More...

#include "murl_engine.h"

Static Public Member Functions

static Bool Init ()
 Initialize the engine. More...
 
static Bool DeInit ()
 DeInitialize the engine. More...
 

Detailed Description

The engine class used to initialize the engine.

Member Function Documentation

◆ Init()

static Bool Murl::Engine::Init ( )
static

Initialize the engine.

Calls the Core::Version::Init() and the System::Init() method.
This method is intentionally static and can be used to initialize the engine's subsystems, e.g. for implementing tools with no rendering.

Returns
true if successful.

◆ DeInit()

static Bool Murl::Engine::DeInit ( )
static

DeInitialize the engine.

Calls the System::DeInit() and the Core::Version::DeInit() method.
This method is intentionally static and can be used to de-initialize the engine's subsystems, e.g. for implementing tools with no rendering.

Returns
true if successful.

The documentation for this class was generated from the following file:
  • murl_engine.h


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