Murl::Graph::AnimationTimeController Class Reference
The AnimationTimeController class. More...
#include "murl_graph_animation_time_controller.h"
Inheritance diagram for Murl::Graph::AnimationTimeController:
Additional Inherited Members | |
Public Types inherited from Murl::IFactoryObject< IController > | |
using | ClassInfoArray = Array< const ClassInfo * > |
Definition of an array of ClassInfo objects. | |
Public Member Functions inherited from Murl::IFactoryObject< IController > | |
~IFactoryObject () override | |
The destructor. | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
Static Public Member Functions inherited from Murl::IFactoryObject< IController > | |
static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< IController > *object) |
Reset an object instance's properties to their default values. More... | |
Detailed Description
The AnimationTimeController class.
XML Elements
- XML Graph Node Attributes:
-
animationResourceId="" [String]
The ID of a Resource::IAnimation object containing animation keys to process. See Murl::Graph::IAnimationTimeController::GetAnimationResourceTarget().
animationKeys="NONE" [IEnums::AnimationKey]
A bit mask of keys to react on. If not specified, all key types present in the given animation resource that can affect the controlled node are considered. See Murl::Graph::IAnimationTimeController::SetAnimationKeys().
The documentation for this class was generated from the following file:
- murl_graph_animation_time_controller.h