The IBallJoint graph node interface. More...
#include "murl_graph_i_ball_joint.h"
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual ITransform * | GetTransformInterface ()=0 |
Get the mutable Graph::ITransform interface. More... | |
virtual const ITransform * | GetTransformInterface () const =0 |
Get the constant Graph::ITransform interface. More... | |
virtual IJoint * | GetJointInterface ()=0 |
Get the mutable Graph::IJoint interface. More... | |
virtual const IJoint * | GetJointInterface () const =0 |
Get the constant Graph::IJoint interface. More... | |
Detailed Description
The IBallJoint graph node interface.
A ball joint (also known as a ball-and-socket joint) is a joint that connects two bodies by enforcing a translation constraint along each of the three axes in 3D space, while leaving the rotation axes unconstrained (3 degrees of freedom).
Member Function Documentation
◆ GetNodeInterface() [1/2]
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pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
- Returns
- The mutable Graph::INode interface, or null if not available
◆ GetNodeInterface() [2/2]
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pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
- Returns
- The constant Graph::INode interface, or null if not available
◆ GetTransformInterface() [1/2]
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pure virtual |
Get the mutable Graph::ITransform interface.
This method returns a mutable pointer to the node's Graph::ITransform interface, to be able to query or modify the node's transformation matrix and depth order.
- Returns
- The mutable Graph::ITransform interface, or null if not available
◆ GetTransformInterface() [2/2]
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pure virtual |
Get the constant Graph::ITransform interface.
This method returns a constant pointer to the node's Graph::ITransform interface, to be able to query the node's transformation matrix and depth order.
- Returns
- The constant Graph::ITransform interface, or null if not available
◆ GetJointInterface() [1/2]
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pure virtual |
Get the mutable Graph::IJoint interface.
This method returns a mutable pointer to the node's Graph::IJoint interface, to be able to query or modify common joint-related properties.
- Returns
- The mutable Graph::IJoint interface.
◆ GetJointInterface() [2/2]
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pure virtual |
Get the constant Graph::IJoint interface.
This method returns a constant pointer to the node's Graph::IJoint interface, to be able to query common joint-related properties.
- Returns
- The constant Graph::IJoint interface.
The documentation for this interface was generated from the following file:
- murl_graph_i_ball_joint.h