The IBoneConstraint graph node interface. More...
#include "murl_graph_i_bone_constraint.h"
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual ITransform * | GetTransformInterface ()=0 |
Get the mutable Graph::ITransform interface. More... | |
virtual const ITransform * | GetTransformInterface () const =0 |
Get the constant Graph::ITransform interface. More... | |
virtual IBoneNodeTarget * | GetConstrainedBoneNodeTarget ()=0 |
Get the mutable Graph::IBoneNodeTarget container holding the bones to constrain. More... | |
virtual const IBoneNodeTarget * | GetConstrainedBoneNodeTarget () const =0 |
Get the constant Graph::IBoneNodeTarget container holding the bones to constrain. More... | |
virtual IBoneNodeTarget * | GetConstrainedParentBoneNodeTarget ()=0 |
Get the mutable Graph::IBoneNodeTarget container holding the constrained bones' parents. More... | |
virtual const IBoneNodeTarget * | GetConstrainedParentBoneNodeTarget () const =0 |
Get the constant Graph::IBoneNodeTarget container holding the constrained bones' parents. More... | |
virtual IBoneNodeTarget * | GetDependentBoneNodeTarget ()=0 |
Get the mutable Graph::IBoneNodeTarget container holding the dependent bones. More... | |
virtual const IBoneNodeTarget * | GetDependentBoneNodeTarget () const =0 |
Get the constant Graph::IBoneNodeTarget container holding the dependent bones. More... | |
virtual IBoneNodeTarget * | GetDependentParentBoneNodeTarget ()=0 |
Get the mutable Graph::IBoneNodeTarget container holding the dependent bones' parents. More... | |
virtual const IBoneNodeTarget * | GetDependentParentBoneNodeTarget () const =0 |
Get the constant Graph::IBoneNodeTarget container holding the dependent bones' parents. More... | |
Detailed Description
The IBoneConstraint graph node interface.
Member Function Documentation
◆ GetNodeInterface() [1/2]
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pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
- Returns
- The mutable Graph::INode interface, or null if not available
◆ GetNodeInterface() [2/2]
|
pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
- Returns
- The constant Graph::INode interface, or null if not available
◆ GetTransformInterface() [1/2]
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pure virtual |
Get the mutable Graph::ITransform interface.
This method returns a mutable pointer to the node's Graph::ITransform interface, to be able to query or modify the node's transformation matrix and depth order.
- Returns
- The mutable Graph::ITransform interface, or null if not available
◆ GetTransformInterface() [2/2]
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pure virtual |
Get the constant Graph::ITransform interface.
This method returns a constant pointer to the node's Graph::ITransform interface, to be able to query the node's transformation matrix and depth order.
- Returns
- The constant Graph::ITransform interface, or null if not available
◆ GetConstrainedBoneNodeTarget() [1/2]
|
pure virtual |
Get the mutable Graph::IBoneNodeTarget container holding the bones to constrain.
This method returns a mutable pointer to the node's Graph::IBoneNodeTarget container that allows to add, remove or query the bones to constrain.
- Returns
- The mutable Graph::IBoneNodeTarget container, or null if not available
◆ GetConstrainedBoneNodeTarget() [2/2]
|
pure virtual |
Get the constant Graph::IBoneNodeTarget container holding the bones to constrain.
This method returns a constant pointer to the node's Graph::IBoneNodeTarget container that allows to query the bones to constrain.
- Returns
- The constant Graph::IBoneNodeTarget container, or null if not available
◆ GetConstrainedParentBoneNodeTarget() [1/2]
|
pure virtual |
Get the mutable Graph::IBoneNodeTarget container holding the constrained bones' parents.
This method returns a mutable pointer to the node's Graph::IBoneNodeTarget container that allows to add, remove or query the constrained bones' parents.
- Returns
- The mutable Graph::IBoneNodeTarget container, or null if not available
◆ GetConstrainedParentBoneNodeTarget() [2/2]
|
pure virtual |
Get the constant Graph::IBoneNodeTarget container holding the constrained bones' parents.
This method returns a constant pointer to the node's Graph::IBoneNodeTarget container that allows to query the constrained bones' parents.
- Returns
- The constant Graph::IBoneNodeTarget container, or null if not available
◆ GetDependentBoneNodeTarget() [1/2]
|
pure virtual |
Get the mutable Graph::IBoneNodeTarget container holding the dependent bones.
This method returns a mutable pointer to the node's Graph::IBoneNodeTarget container that allows to add, remove or query the bones that need to be adjusted depending on another bone that is being constrained.
- Returns
- The mutable Graph::IBoneNodeTarget container, or null if not available
◆ GetDependentBoneNodeTarget() [2/2]
|
pure virtual |
Get the constant Graph::IBoneNodeTarget container holding the dependent bones.
This method returns a constant pointer to the node's Graph::IBoneNodeTarget container that allows to query the bones that need to be adjusted depending on another bone that is being constrained.
- Returns
- The constant Graph::IBoneNodeTarget container, or null if not available
◆ GetDependentParentBoneNodeTarget() [1/2]
|
pure virtual |
Get the mutable Graph::IBoneNodeTarget container holding the dependent bones' parents.
This method returns a mutable pointer to the node's Graph::IBoneNodeTarget container that allows to add, remove or query the parents of the bones that need to be adjusted depending on another bone that is being constrained.
- Returns
- The mutable Graph::IBoneNodeTarget container, or null if not available
◆ GetDependentParentBoneNodeTarget() [2/2]
|
pure virtual |
Get the constant Graph::IBoneNodeTarget container holding the dependent bones' parents.
This method returns a constant pointer to the node's Graph::IBoneNodeTarget container that allows to query the parents of the bones that need to be adjusted depending on another bone that is being constrained.
- Returns
- The constant Graph::IBoneNodeTarget container, or null if not available
The documentation for this interface was generated from the following file:
- murl_graph_i_bone_constraint.h