The ICubeGeometry graph node interface. More...
#include "murl_graph_i_cube_geometry.h"
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual ITransform * | GetTransformInterface ()=0 |
Get the mutable Graph::ITransform interface. More... | |
virtual const ITransform * | GetTransformInterface () const =0 |
Get the constant Graph::ITransform interface. More... | |
Public Member Functions inherited from Murl::Graph::IDrawable | |
virtual Bool | SetVerticesSlot (SInt32 slot)=0 |
Set the vertices slot used for rendering. More... | |
virtual SInt32 | GetVerticesSlot () const =0 |
Get the vertices slot used for rendering. More... | |
virtual Bool | SetMaterialSlot (SInt32 slot)=0 |
Set the material slot used for rendering. More... | |
virtual SInt32 | GetMaterialSlot () const =0 |
Get the material slot used for rendering. More... | |
virtual Bool | SetParametersSlot (SInt32 slot)=0 |
Set the parameters slot used for rendering. More... | |
virtual SInt32 | GetParametersSlot () const =0 |
Get the parameters slot used for rendering. More... | |
virtual Bool | SetTextureSlot (UInt32 unit, SInt32 slot)=0 |
Set a texture slot used for rendering. More... | |
virtual SInt32 | GetTextureSlot (UInt32 unit) const =0 |
Get a texture slot used for rendering. More... | |
virtual Bool | SetVerticesSlotOffset (SInt32 slot)=0 |
Set the vertices slot offset used for rendering. More... | |
virtual SInt32 | GetVerticesSlotOffset () const =0 |
Get the vertices slot offset used for rendering. More... | |
virtual Bool | SetMaterialSlotOffset (SInt32 slot)=0 |
Set the material slot offset used for rendering. More... | |
virtual SInt32 | GetMaterialSlotOffset () const =0 |
Get the material slot offset used for rendering. More... | |
virtual Bool | SetParametersSlotOffset (SInt32 slot)=0 |
Set the parameters slot offset used for rendering. More... | |
virtual SInt32 | GetParametersSlotOffset () const =0 |
Get the parameters slot offset used for rendering. More... | |
virtual Bool | SetTextureSlotOffset (UInt32 unit, SInt32 slot)=0 |
Set a texture slot offset used for rendering. More... | |
virtual SInt32 | GetTextureSlotOffset (UInt32 unit) const =0 |
Get a texture slot offset used for rendering. More... | |
virtual Bool | SetBufferAccessMode (IEnums::BufferAccessMode mode)=0 |
Set the buffer access mode. More... | |
virtual IEnums::BufferAccessMode | GetBufferAccessMode () const =0 |
Get the buffer access mode. More... | |
virtual Bool | SetPrimitiveType (IEnums::PrimitiveType type)=0 |
Set the primitive type used for rendering. More... | |
virtual IEnums::PrimitiveType | GetPrimitiveType () const =0 |
Get the primitive type used for rendering. More... | |
virtual Bool | SetMaxNumberOfLightStages (UInt32 maxNumStages)=0 |
Set the maximum number of light stages used for rendering. More... | |
virtual UInt32 | GetMaxNumberOfLightStages () const =0 |
Get the maximum number of light stages used for rendering. More... | |
virtual Bool | SetMaxNumberOfBonesPerVertex (UInt32 maxNumBones)=0 |
Set the maximum number of bones per vertex for vertex skinning. More... | |
virtual UInt32 | GetMaxNumberOfBonesPerVertex () const =0 |
Get the maximum number of bones per vertex for vertex skinning. More... | |
virtual Bool | SetViewCullingEnabled (Bool enabled)=0 |
Enable/disable view culling. More... | |
virtual Bool | IsViewCullingEnabled () const =0 |
Check if view culling is enabled. More... | |
virtual Bool | SetDynamicBatchingAllowed (Bool allowed)=0 |
Allow/disallow dynamic batching. More... | |
virtual Bool | IsDynamicBatchingAllowed () const =0 |
Check if dynamic batching is allowed. More... | |
virtual Bool | SetClippingAllowed (Bool allowed)=0 |
Allow/disallow clipping. More... | |
virtual Bool | IsClippingAllowed () const =0 |
Check if clipping is allowed. More... | |
virtual Bool | SetCpuSkinningEnabled (Bool enabled)=0 |
Enable/disable CPU vertex skinning. More... | |
virtual Bool | IsCpuSkinningEnabled () const =0 |
Check if CPU vertex skinning is enabled. More... | |
Public Member Functions inherited from Murl::Graph::IScalable | |
virtual Bool | SetScaleFactor (const Vector &scaleFactor)=0 |
Set individual scaling factors for the X, Y and Z axes. More... | |
virtual Bool | SetScaleFactor (Real x, Real y, Real z)=0 |
Set individual scaling factors for the X, Y and Z axes. More... | |
virtual Bool | SetScaleFactor (Real s)=0 |
Set a uniform scaling factor for all three axes. More... | |
virtual Bool | SetScaleFactorX (Real x)=0 |
Set the scaling factor for the X axis only. More... | |
virtual Bool | SetScaleFactorY (Real y)=0 |
Set the scaling factor for the Y axis only. More... | |
virtual Bool | SetScaleFactorZ (Real z)=0 |
Set the scaling factor for the Z axis only. More... | |
virtual const Vector & | GetScaleFactor () const =0 |
Get the scaling factors for the X, Y and Z axes. More... | |
virtual Real | GetScaleFactorX () const =0 |
Get the scaling factor for the X axis. More... | |
virtual Real | GetScaleFactorY () const =0 |
Get the scaling factor for the Y axis. More... | |
virtual Real | GetScaleFactorZ () const =0 |
Get the scaling factor for the Z axis. More... | |
Detailed Description
The ICubeGeometry graph node interface.
This interface represents a simple geometry that represents a centered unit cube.
Use the Graph::IScalable base interface methods to set or query the actual size of the cube via its scale factor.
Member Function Documentation
◆ GetNodeInterface() [1/2]
|
pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
- Returns
- The mutable Graph::INode interface, or null if not available
◆ GetNodeInterface() [2/2]
|
pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
- Returns
- The constant Graph::INode interface, or null if not available
◆ GetTransformInterface() [1/2]
|
pure virtual |
Get the mutable Graph::ITransform interface.
This method returns a mutable pointer to the node's Graph::ITransform interface, to be able to query or modify the node's transformation matrix and depth order.
- Returns
- The mutable Graph::ITransform interface, or null if not available
◆ GetTransformInterface() [2/2]
|
pure virtual |
Get the constant Graph::ITransform interface.
This method returns a constant pointer to the node's Graph::ITransform interface, to be able to query the node's transformation matrix and depth order.
- Returns
- The constant Graph::ITransform interface, or null if not available
The documentation for this interface was generated from the following file:
- murl_graph_i_cube_geometry.h