Murl::Graph::IResourceMeshGeometry Interface Referenceabstract

The IResourceMeshGeometry graph node interface. More...

#include "murl_graph_i_resource_mesh_geometry.h"

Inheritance diagram for Murl::Graph::IResourceMeshGeometry:

Public Member Functions

virtual INodeGetNodeInterface ()=0
 Get the mutable Graph::INode interface. More...
 
virtual const INodeGetNodeInterface () const =0
 Get the constant Graph::INode interface. More...
 
virtual ITransformGetTransformInterface ()=0
 Get the mutable Graph::ITransform interface. More...
 
virtual const ITransformGetTransformInterface () const =0
 Get the constant Graph::ITransform interface. More...
 
virtual IMeshResourceTargetGetMeshResourceTarget ()=0
 Get a mutable Graph::IMeshResourceTarget container. More...
 
virtual const IMeshResourceTargetGetMeshResourceTarget () const =0
 Get a constant Graph::IMeshResourceTarget container. More...
 
- Public Member Functions inherited from Murl::Graph::IDrawable
virtual Bool SetVerticesSlot (SInt32 slot)=0
 Set the vertices slot used for rendering. More...
 
virtual SInt32 GetVerticesSlot () const =0
 Get the vertices slot used for rendering. More...
 
virtual Bool SetMaterialSlot (SInt32 slot)=0
 Set the material slot used for rendering. More...
 
virtual SInt32 GetMaterialSlot () const =0
 Get the material slot used for rendering. More...
 
virtual Bool SetParametersSlot (SInt32 slot)=0
 Set the parameters slot used for rendering. More...
 
virtual SInt32 GetParametersSlot () const =0
 Get the parameters slot used for rendering. More...
 
virtual Bool SetTextureSlot (UInt32 unit, SInt32 slot)=0
 Set a texture slot used for rendering. More...
 
virtual SInt32 GetTextureSlot (UInt32 unit) const =0
 Get a texture slot used for rendering. More...
 
virtual Bool SetVerticesSlotOffset (SInt32 slot)=0
 Set the vertices slot offset used for rendering. More...
 
virtual SInt32 GetVerticesSlotOffset () const =0
 Get the vertices slot offset used for rendering. More...
 
virtual Bool SetMaterialSlotOffset (SInt32 slot)=0
 Set the material slot offset used for rendering. More...
 
virtual SInt32 GetMaterialSlotOffset () const =0
 Get the material slot offset used for rendering. More...
 
virtual Bool SetParametersSlotOffset (SInt32 slot)=0
 Set the parameters slot offset used for rendering. More...
 
virtual SInt32 GetParametersSlotOffset () const =0
 Get the parameters slot offset used for rendering. More...
 
virtual Bool SetTextureSlotOffset (UInt32 unit, SInt32 slot)=0
 Set a texture slot offset used for rendering. More...
 
virtual SInt32 GetTextureSlotOffset (UInt32 unit) const =0
 Get a texture slot offset used for rendering. More...
 
virtual Bool SetBufferAccessMode (IEnums::BufferAccessMode mode)=0
 Set the buffer access mode. More...
 
virtual IEnums::BufferAccessMode GetBufferAccessMode () const =0
 Get the buffer access mode. More...
 
virtual Bool SetPrimitiveType (IEnums::PrimitiveType type)=0
 Set the primitive type used for rendering. More...
 
virtual IEnums::PrimitiveType GetPrimitiveType () const =0
 Get the primitive type used for rendering. More...
 
virtual Bool SetMaxNumberOfLightStages (UInt32 maxNumStages)=0
 Set the maximum number of light stages used for rendering. More...
 
virtual UInt32 GetMaxNumberOfLightStages () const =0
 Get the maximum number of light stages used for rendering. More...
 
virtual Bool SetMaxNumberOfBonesPerVertex (UInt32 maxNumBones)=0
 Set the maximum number of bones per vertex for vertex skinning. More...
 
virtual UInt32 GetMaxNumberOfBonesPerVertex () const =0
 Get the maximum number of bones per vertex for vertex skinning. More...
 
virtual Bool SetViewCullingEnabled (Bool enabled)=0
 Enable/disable view culling. More...
 
virtual Bool IsViewCullingEnabled () const =0
 Check if view culling is enabled. More...
 
virtual Bool SetDynamicBatchingAllowed (Bool allowed)=0
 Allow/disallow dynamic batching. More...
 
virtual Bool IsDynamicBatchingAllowed () const =0
 Check if dynamic batching is allowed. More...
 
virtual Bool SetClippingAllowed (Bool allowed)=0
 Allow/disallow clipping. More...
 
virtual Bool IsClippingAllowed () const =0
 Check if clipping is allowed. More...
 
virtual Bool SetCpuSkinningEnabled (Bool enabled)=0
 Enable/disable CPU vertex skinning. More...
 
virtual Bool IsCpuSkinningEnabled () const =0
 Check if CPU vertex skinning is enabled. More...
 
- Public Member Functions inherited from Murl::Graph::IBlendable
virtual Bool SetBlendFactor (UInt32 stageIndex, Real blendFactor)=0
 Set the blend factor for a given stage. More...
 
virtual Real GetBlendFactor (UInt32 stageIndex) const =0
 Get the blend factor set for a given stage. More...
 
- Public Member Functions inherited from Murl::Graph::IDeformable
virtual UInt32 GetNumberOfDeformStages () const =0
 Get the number of deform stages present. More...
 
virtual Bool SetDeformTimeAndFactor (UInt32 stageIndex, Real time, Real factor)=0
 Set the time and blend factor for a given stage. More...
 
virtual Real GetDeformTime (UInt32 stageIndex) const =0
 Get the deform time set for a given stage. More...
 
virtual Real GetDeformFactor (UInt32 stageIndex) const =0
 Get the deform factor set for a given stage. More...
 

Detailed Description

The IResourceMeshGeometry graph node interface.

This interface represents a renderable object that references a given read-only Resource::IMesh object containing vertex and index data for one or more individual sub-meshes.

Member Function Documentation

◆ GetNodeInterface() [1/2]

virtual INode* Murl::Graph::IResourceMeshGeometry::GetNodeInterface ( )
pure virtual

Get the mutable Graph::INode interface.

This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.

Returns
The mutable Graph::INode interface, or null if not available

◆ GetNodeInterface() [2/2]

virtual const INode* Murl::Graph::IResourceMeshGeometry::GetNodeInterface ( ) const
pure virtual

Get the constant Graph::INode interface.

This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.

Returns
The constant Graph::INode interface, or null if not available

◆ GetTransformInterface() [1/2]

virtual ITransform* Murl::Graph::IResourceMeshGeometry::GetTransformInterface ( )
pure virtual

Get the mutable Graph::ITransform interface.

This method returns a mutable pointer to the node's Graph::ITransform interface, to be able to query or modify the node's transformation matrix and depth order.

Returns
The mutable Graph::ITransform interface, or null if not available

◆ GetTransformInterface() [2/2]

virtual const ITransform* Murl::Graph::IResourceMeshGeometry::GetTransformInterface ( ) const
pure virtual

Get the constant Graph::ITransform interface.

This method returns a constant pointer to the node's Graph::ITransform interface, to be able to query the node's transformation matrix and depth order.

Returns
The constant Graph::ITransform interface, or null if not available

◆ GetMeshResourceTarget() [1/2]

virtual IMeshResourceTarget* Murl::Graph::IResourceMeshGeometry::GetMeshResourceTarget ( )
pure virtual

Get a mutable Graph::IMeshResourceTarget container.

This method returns a mutable pointer to a Graph::IMeshResourceTarget container, which allows to add, remove or query the mesh resources referenced by a node implementing this interface.

Returns
The mutable Graph::IMeshResourceTarget container, or null if not available

◆ GetMeshResourceTarget() [2/2]

virtual const IMeshResourceTarget* Murl::Graph::IResourceMeshGeometry::GetMeshResourceTarget ( ) const
pure virtual

Get a constant Graph::IMeshResourceTarget container.

This method returns a constant pointer to a Graph::IMeshResourceTarget container, which allows to query the mesh resources referenced by a node implementing this interface.

Returns
The constant Graph::IMeshResourceTarget container, or null if not available

The documentation for this interface was generated from the following file:
  • murl_graph_i_resource_mesh_geometry.h


Copyright © 2011-2024 Spraylight GmbH.