The IShaderParameterGroup graph node interface. More...
#include "murl_graph_i_shader_parameter_group.h"
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual IConstantBufferParameterGroup * | GetConstantBufferParameterGroupInterface ()=0 |
Get the mutable Graph::IConstantBufferParameterGroup interface. More... | |
virtual const IConstantBufferParameterGroup * | GetConstantBufferParameterGroupInterface () const =0 |
Get the constant Graph::IConstantBufferParameterGroup interface. More... | |
virtual IMaterialNodeTarget * | GetMaterialNodeTarget ()=0 |
Get the mutable Graph::IMaterial container storing the material to source parameters from. More... | |
virtual const IMaterialNodeTarget * | GetMaterialNodeTarget () const =0 |
Get the constant Graph::IMaterial container storing the material to source parameters from. More... | |
virtual IProgramNodeTarget * | GetProgramNodeTarget ()=0 |
Get the mutable Graph::IProgram container storing the shader program to source parameters from. More... | |
virtual const IProgramNodeTarget * | GetProgramNodeTarget () const =0 |
Get the constant Graph::IProgram container storing the shader program to source parameters from. More... | |
virtual IShaderNodeTarget * | GetShaderNodeTarget ()=0 |
Get the mutable Graph::IShader container storing the shader to source parameters from. More... | |
virtual const IShaderNodeTarget * | GetShaderNodeTarget () const =0 |
Get the constant Graph::IShader container storing the shader to source parameters from. More... | |
virtual IShaderResourceTarget * | GetShaderResourceTarget ()=0 |
Get the mutable Resource::IShader container storing the shader to source parameters from. More... | |
virtual const IShaderResourceTarget * | GetShaderResourceTarget () const =0 |
Get the constant Resource::IShader container storing the shader to source parameters from. More... | |
Detailed Description
The IShaderParameterGroup graph node interface.
A shader parameter group represents a specialized constant buffer parameter group, and can be used to define a single parameter group with individual parameters that are sourced from a given shader node or resource. All parameter names are taken from the given shader and pre-initialized with any default values present, in the correct order for the shader to work correctly.
See the Graph::IConstantBufferParameterGroup base interface for additional information.
Member Function Documentation
◆ GetNodeInterface() [1/2]
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pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
- Returns
- The mutable Graph::INode interface, or null if not available
◆ GetNodeInterface() [2/2]
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pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
- Returns
- The constant Graph::INode interface, or null if not available
◆ GetConstantBufferParameterGroupInterface() [1/2]
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pure virtual |
Get the mutable Graph::IConstantBufferParameterGroup interface.
This method returns a mutable pointer to the node's Graph::IConstantBufferParameterGroup interface.
- Returns
- The mutable Graph::IConstantBufferParameterGroup interface, or null if not available
◆ GetConstantBufferParameterGroupInterface() [2/2]
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pure virtual |
Get the constant Graph::IConstantBufferParameterGroup interface.
This method returns a constant pointer to the node's Graph::IConstantBufferParameterGroup interface.
- Returns
- The constant Graph::IConstantBufferParameterGroup interface, or null if not available
◆ GetMaterialNodeTarget() [1/2]
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pure virtual |
Get the mutable Graph::IMaterial container storing the material to source parameters from.
This method returns a mutable pointer to the node's Graph::IMaterial container that can be used to set or query the material node to source parameters from.
- Returns
- The mutable Graph::IMaterial container, or null if not available.
◆ GetMaterialNodeTarget() [2/2]
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pure virtual |
Get the constant Graph::IMaterial container storing the material to source parameters from.
This method returns a constant pointer to the node's Graph::IMaterial container that can be used to query the material node to source parameters from.
- Returns
- The constant Graph::IMaterial container, or null if not available.
◆ GetProgramNodeTarget() [1/2]
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pure virtual |
Get the mutable Graph::IProgram container storing the shader program to source parameters from.
This method returns a mutable pointer to the node's Graph::IProgram container that can be used to set or query the shader program node to source parameters from.
- Returns
- The mutable Graph::IProgram container, or null if not available.
◆ GetProgramNodeTarget() [2/2]
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pure virtual |
Get the constant Graph::IProgram container storing the shader program to source parameters from.
This method returns a constant pointer to the node's Graph::IProgram container that can be used to query the shader program node to source parameters from.
- Returns
- The constant Graph::IProgram container, or null if not available.
◆ GetShaderNodeTarget() [1/2]
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pure virtual |
Get the mutable Graph::IShader container storing the shader to source parameters from.
This method returns a mutable pointer to the node's Graph::IShader container that can be used to set or query the shader node to source parameters from.
- Returns
- The mutable Graph::IShader container, or null if not available.
◆ GetShaderNodeTarget() [2/2]
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pure virtual |
Get the constant Graph::IShader container storing the shader to source parameters from.
This method returns a constant pointer to the node's Graph::IShader container that can be used to query the shader node to source parameters from.
- Returns
- The constant Graph::IShader container, or null if not available.
◆ GetShaderResourceTarget() [1/2]
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pure virtual |
Get the mutable Resource::IShader container storing the shader to source parameters from.
This method returns a mutable pointer to the node's Resource::IShader container that can be used to set or query the shader node to source parameters from.
- Returns
- The mutable Resource::IShader container, or null if not available.
◆ GetShaderResourceTarget() [2/2]
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pure virtual |
Get the constant Resource::IShader container storing the shader to source parameters from.
This method returns a constant pointer to the node's Resource::IShader container that can be used to query the shader node to source parameters from.
- Returns
- The constant Resource::IShader container, or null if not available.
The documentation for this interface was generated from the following file:
- murl_graph_i_shader_parameter_group.h