The LightTransform node class. More...
#include "murl_graph_light_transform.h"
Additional Inherited Members | |
Public Types inherited from Murl::IFactoryObject< INode > | |
using | ClassInfoArray = Array< const ClassInfo * > |
Definition of an array of ClassInfo objects. | |
Public Member Functions inherited from Murl::IFactoryObject< INode > | |
~IFactoryObject () override | |
The destructor. | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
Static Public Member Functions inherited from Murl::IFactoryObject< INode > | |
static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< INode > *object) |
Reset an object instance's properties to their default values. More... | |
Detailed Description
The LightTransform node class.
XML Elements
- XML Graph Node Attributes:
-
lightId="" [String]
The ID of the light to attach to. See Murl::Graph::ILightTransform::GetLightNodeTarget().
anchorId="" [String]
The ID of the anchor to look at. See Murl::Graph::ILightTransform::GetAnchorNodeTarget().
upX="0.0" [Real]
The X component of the up vector used when looking at an anchor. See Murl::Graph::ILightTransform::SetUpVector().
upY="1.0" [Real]
The Y component of the up vector used when looking at an anchor. See Murl::Graph::ILightTransform::SetUpVector().
upZ="0.0" [Real]
The Z component of the up vector used when looking at an anchor. See Murl::Graph::ILightTransform::SetUpVector().
The documentation for this class was generated from the following file:
- murl_graph_light_transform.h