Murl::Graph::ShaderProgram Class Reference

The ShaderProgram node class. More...

#include "murl_graph_shader_program.h"

Inheritance diagram for Murl::Graph::ShaderProgram:

Additional Inherited Members

- Public Types inherited from Murl::IFactoryObject< INode >
using ClassInfoArray = Array< const ClassInfo * >
 Definition of an array of ClassInfo objects.
 
- Public Member Functions inherited from Murl::IFactoryObject< INode >
 ~IFactoryObject () override
 The destructor.
 
virtual const ClassInfo * GetObjectClassInfo () const=0
 Get the object instance's class info, if present. More...
 
virtual void ResetObjectProperties ()=0
 Reset the object instance's properties to their default values.
 
- Static Public Member Functions inherited from Murl::IFactoryObject< INode >
static const PropertyInfoGetPropertyInfo ()
 Get the class' property info struct. More...
 
static const AttributeInfoGetAttributeInfo ()
 Get the class' attribute info struct. More...
 
static void ResetProperties (IFactoryObject< INode > *object)
 Reset an object instance's properties to their default values. More...
 

Detailed Description

The ShaderProgram node class.

XML Elements

XML Graph Node Tag:

<ShaderProgram>

XML Graph Node Attributes:

fallbackProgramId="" [String]

The optional ID of a fallback program node. See Murl::Graph::IProgram::GetFallbackProgramNodeTarget().

vertexShaderId="" [String]

The ID of the Murl::Graph::IShader node used as a vertex shader. See Murl::Graph::IShaderProgram::GetVertexShaderNodeTarget().

fragmentShaderId="" [String]

The ID of the Murl::Graph::IShader node used as a fragment shader. See Murl::Graph::IShaderProgram::GetFragmentShaderNodeTarget().

shaderId="" [String]

The ID of the Murl::Graph::IShader node used as both a vertex and fragment shader.


The documentation for this class was generated from the following file:
  • murl_graph_shader_program.h


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