Murl::Graph::ShaderProgram Class Reference
The ShaderProgram node class. More...
#include "murl_graph_shader_program.h"
Inheritance diagram for Murl::Graph::ShaderProgram:
Additional Inherited Members | |
Public Types inherited from Murl::IFactoryObject< INode > | |
| using | ClassInfoArray = Array< const ClassInfo * > |
| Definition of an array of ClassInfo objects. | |
Public Member Functions inherited from Murl::IFactoryObject< INode > | |
| ~IFactoryObject () override | |
| The destructor. | |
| virtual const ClassInfo * | GetObjectClassInfo () const=0 |
| Get the object instance's class info, if present. More... | |
| virtual void | ResetObjectProperties ()=0 |
| Reset the object instance's properties to their default values. | |
Static Public Member Functions inherited from Murl::IFactoryObject< INode > | |
| static const PropertyInfo * | GetPropertyInfo () |
| Get the class' property info struct. More... | |
| static const AttributeInfo * | GetAttributeInfo () |
| Get the class' attribute info struct. More... | |
| static void | ResetProperties (IFactoryObject< INode > *object) |
| Reset an object instance's properties to their default values. More... | |
Detailed Description
The ShaderProgram node class.
XML Elements
- XML Graph Node Attributes:
-
fallbackProgramId="" [String]
The optional ID of a fallback program node. See Murl::Graph::IProgram::GetFallbackProgramNodeTarget().
vertexShaderId="" [String]
The ID of the Murl::Graph::IShader node used as a vertex shader. See Murl::Graph::IShaderProgram::GetVertexShaderNodeTarget().
fragmentShaderId="" [String]
The ID of the Murl::Graph::IShader node used as a fragment shader. See Murl::Graph::IShaderProgram::GetFragmentShaderNodeTarget().
shaderId="" [String]
The ID of the Murl::Graph::IShader node used as both a vertex and fragment shader.
The documentation for this class was generated from the following file:
- murl_graph_shader_program.h
Public Types inherited from