The ShadowCamera node class. More...
#include "murl_graph_shadow_camera.h"
Additional Inherited Members | |
Public Types inherited from Murl::IFactoryObject< INode > | |
| using | ClassInfoArray = Array< const ClassInfo * > |
| Definition of an array of ClassInfo objects. | |
Public Member Functions inherited from Murl::IFactoryObject< INode > | |
| ~IFactoryObject () override | |
| The destructor. | |
| virtual const ClassInfo * | GetObjectClassInfo () const=0 |
| Get the object instance's class info, if present. More... | |
| virtual void | ResetObjectProperties ()=0 |
| Reset the object instance's properties to their default values. | |
Static Public Member Functions inherited from Murl::IFactoryObject< INode > | |
| static const PropertyInfo * | GetPropertyInfo () |
| Get the class' property info struct. More... | |
| static const AttributeInfo * | GetAttributeInfo () |
| Get the class' attribute info struct. More... | |
| static void | ResetProperties (IFactoryObject< INode > *object) |
| Reset an object instance's properties to their default values. More... | |
Detailed Description
The ShadowCamera node class.
XML Elements
- XML Graph Node Attributes:
-
lightId="" [String]
The ID of the light for which to generate a shadow map. See Murl::Graph::IShadowCamera::GetLightNodeTarget().
cameraId="" [String]
The ID of the camera which will render a scene using the generated shadow map. See Murl::Graph::IShadowCamera::GetCameraNodeTarget().
placementMode="SHADOW_MAP_PLACEMENT_MODE_DEFAULT" [IEnums::ShadowMapPlacementMode]
The shadow map placement mode. See Murl::Graph::IShadowCamera::SetPlacementMode().
alignmentMode="SHADOW_MAP_ALIGNMENT_MODE_DEFAULT" [IEnums::ShadowMapAlignmentMode]
The shadow map alignment mode. See Murl::Graph::IShadowCamera::SetAlignmentMode().
upVectorX="0.0" [Real]
The X component of the up vector defining the custom alignment plane. See Murl::Graph::IShadowCamera::SetUpVector().
upVectorY="1.0" [Real]
The Y component of the up vector defining the custom alignment plane. See Murl::Graph::IShadowCamera::SetUpVector().
upVectorZ="0.0" [Real]
The Z component of the up vector defining the custom alignment plane. See Murl::Graph::IShadowCamera::SetUpVector().
useStabilization="true" [Bool]
Enable/disable shadow map stabilization. See Murl::Graph::IShadowCamera::SetStabilizationEnabled().
sphereScaleFactor="1.0" [Real]
The bounding volume scale factor. alignment plane. See Murl::Graph::IShadowCamera::SetSphereScaleFactor().
The documentation for this class was generated from the following file:
- murl_graph_shadow_camera.h
Public Types inherited from