The TextGeometry node class. More...
#include "murl_graph_text_geometry.h"
Additional Inherited Members | |
Public Types inherited from Murl::IFactoryObject< INode > | |
using | ClassInfoArray = Array< const ClassInfo * > |
Definition of an array of ClassInfo objects. | |
Public Member Functions inherited from Murl::IFactoryObject< INode > | |
~IFactoryObject () override | |
The destructor. | |
virtual const ClassInfo * | GetObjectClassInfo () const=0 |
Get the object instance's class info, if present. More... | |
virtual void | ResetObjectProperties ()=0 |
Reset the object instance's properties to their default values. | |
Static Public Member Functions inherited from Murl::IFactoryObject< INode > | |
static const PropertyInfo * | GetPropertyInfo () |
Get the class' property info struct. More... | |
static const AttributeInfo * | GetAttributeInfo () |
Get the class' attribute info struct. More... | |
static void | ResetProperties (IFactoryObject< INode > *object) |
Reset an object instance's properties to their default values. More... | |
Detailed Description
The TextGeometry node class.
XML Elements
- XML Graph Node Attributes:
-
materialSlot="0" [SInt32]
The material slot to use for rendering. See Murl::Graph::IDrawable::SetMaterialSlot().
parametersSlot="0" [SInt32]
The parameters' slot to use for rendering. See Murl::Graph::IDrawable::SetParametersSlot().
textureSlots="{0}" [SInt32Array]
An array of texture slots to use for rendering. See Murl::Graph::IDrawable::SetTextureSlot().
textureSlot.N="0" [SInt32]
A single texture slot to use for rendering. See Murl::Graph::IDrawable::SetTextureSlot().
bufferAccessMode="DEFAULT" [IEnums::BufferAccessMode]
The internal video buffer access mode. See Murl::Graph::IDrawable::SetBufferAccessMode().
maxNumberOfLightStages="1" [UInt32]
The maximum number of light stages to render. See Murl::Graph::IDrawable::SetMaxNumberOfLightStages().
enableViewCulling="true" [Bool]
Enable/disable view culling. See Murl::Graph::IDrawable::SetViewCullingEnabled().
pixelFormat="PIXEL_FORMAT_R8_G8_B8_A8" [IEnums::PixelFormat]
Sets an explicit pixel format for the texture. See Murl::Graph::ITexture::SetPixelFormat().
reservedCharacters="0" [UInt32]
The number of characters this text node can hold. See Murl::Graph::ITextGeometry::SetNumberOfReservedCharacters().
systemFontName="" [String]
The ID of a system font to use for rendering. See Murl::Graph::IText::SetSystemFontName().
fontType="UNDEFINED" [IEnums::FontType]
The font type. See Murl::Graph::IText::SetFontType().
fontSize="0.0" [Real]
The size of a system or outline font to use for rendering. See Murl::Graph::IText::SetFontSize().
textColor="1.0f,1.0f,1.0f,1.0f" [Color]
The system or outline font text color. See Murl::Graph::IText::SetTextColor().
backgroundColor="0.0f,0.0f,0.0f,0.0f" [Color]
The system or outline font background color. See Murl::Graph::IText::SetBackgroundColor().
fontResourceId="" [String]
The ID of the font resource to use, containing either bitmap rectangles or outlines. See Murl::Graph::IText::GetFontResourceTarget().
textResourceId="" [String]
The optional resource ID of the resource text object to use. See Murl::Graph::IText::GetTextResourceTarget().
parentTextId="" [String]
The optional ID of a parent text node used as a text source. See Murl::Graph::IText::GetParentTextNodeTarget().
outputTextureId="" [String]
The optional ID of a texture node used for rendering. See Murl::Graph::IText::GetOutputTextureNodeTarget().
text="" [String]
If no text resource ID is given, this directly sets the text to display. See Murl::Graph::IText::SetText().
textHints="NONE" [IEnums::TextHint]
An bit mask of text hints.
enableWordWrapping="false" [Bool]
Enable/disable word wrapping. See Murl::Graph::IText::SetWordWrappingEnabled().
enableContainerFitting="false" [Bool]
Enable/disable automatic container fitting. See Murl::Graph::ITextGeometry::SetContainerFittingEnabled().
containerFittingIterations="0" [UInt32]
Set the number of container fitting iterations. See Murl::Graph::ITextGeometry::SetNumberOfContainerFittingIterations().
scaleFactor="1.0" [Real]
The combined X and Y scale factor. See Murl::Graph::IScalable::SetScaleFactor().
scaleFactorX="1.0" [Real]
The X scale factor. See Murl::Graph::IScalable::SetScaleFactorX().
scaleFactorY="1.0" [Real]
The Y scale factor. See Murl::Graph::IScalable::SetScaleFactorY().
containerSizeX="0.0" [Real]
The horizontal size of the virtual container used for text alignment. See Murl::Graph::ITextGeometry::SetContainerSizeX().
containerSizeY="0.0" [Real]
The vertical size of the virtual container used for text alignment. See Murl::Graph::ITextGeometry::SetContainerSizeY().
spaceWidth="1.0" [Real]
The horizontal scale factor for the space character. See Murl::Graph::IText::SetSpaceWidthFactor().
digitWidth="1.0" [Real]
The horizontal scale factor for digit characters. See Murl::Graph::IText::SetDigitWidthFactor().
spacing="0.0" [Real]
The character spacing value. See Murl::Graph::IText::SetSpacing().
leading="0.0" [Real]
The line leading value. See Murl::Graph::IText::SetLeading().
embolding="0.0" [Real]
The outline embolding strength. See Murl::Graph::IText::SetEmbolding().
blur="0.0" [Real]
The blur strength. See Murl::Graph::IText::SetBlur().
useSameDigitWidth="false" [Bool]
Enable/disable unified digit width. See Murl::Graph::IText::SetSameDigitWidthEnabled().
usePrescale="false" [Bool]
If true, the internal texture dimensions will be reduced according to the prescale factor set in the global IConfiguration. See Murl::Graph::ITextGeometry::SetPrescalingEnabled().
allowNpotTexture="true" [Bool]
Allow/disallow the use of a non-power-of-two texturew See Murl::Graph::ITextGeometry::SetNonPowerOfTwoTextureAllowed().
containerAlignmentX="CENTER" [IEnums::AlignmentX]
The horizontal alignment of the virtual layout container. See Murl::Graph::ITextGeometry::SetContainerAlignmentX().
containerAlignmentY="CENTER" [IEnums::AlignmentY]
The vertical alignment of the virtual layout container. See Murl::Graph::ITextGeometry::SetContainerAlignmentY().
textAlignmentX="CENTER" [IEnums::TextAlignmentX]
The horizontal text alignment. See Murl::Graph::IText::SetTextAlignmentX().
textAlignmentY="CENTER" [IEnums::TextAlignmentY]
The vertical text alignment. See Murl::Graph::IText::SetTextAlignmentY().
objectBoundingMode="CONTAINER" [IEnums::ObjectBoundingMode]
The common object bounding mode. See Murl::Graph::ITextGeometry::SetObjectBoundingMode().
objectBoundingModeX="CONTAINER" [IEnums::ObjectBoundingMode]
The horizontal object bounding mode. See Murl::Graph::ITextGeometry::SetObjectBoundingModeX().
objectBoundingModeY="CONTAINER" [IEnums::ObjectBoundingMode]
The vertical object bounding mode. See Murl::Graph::ITextGeometry::SetObjectBoundingModeY().
border="0.0" [Real]
The horizontal and vertical alignment borders. See Murl::Graph::ITextGeometry::SetBorder().
borderX="0.0" [Real]
The horizontal alignment border. See Murl::Graph::ITextGeometry::SetBorderX().
borderY="0.0" [Real]
The vertical alignment border. See Murl::Graph::ITextGeometry::SetBorderY().
offset="0.0" [Real]
The horizontal and vertical outline text offsets. See Murl::Graph::ITextGeometry::SetOffset().
offsetX="0.0" [Real]
The horizontal outline text offset. See Murl::Graph::ITextGeometry::SetOffsetX().
offsetY="0.0" [Real]
The vertical outline text offset. See Murl::Graph::ITextGeometry::SetOffsetY().
alignmentUnit="" [Real]
Unified horizontal and vertical alignment unit. See Murl::Graph::ITextGeometry::SetAlignmentUnit().
alignmentUnitX="" [Real]
The horizontal alignment unit. See Murl::Graph::ITextGeometry::SetAlignmentUnitX().
alignmentUnitY="" [Real]
The vertical alignment unit. See Murl::Graph::ITextGeometry::SetAlignmentUnitY().
The documentation for this class was generated from the following file:
- murl_graph_text_geometry.h