Murl::Resource::NativeAnimation Class Reference

The native animation resource class. More...

#include "murl_resource_native_animation.h"

Inheritance diagram for Murl::Resource::NativeAnimation:

Additional Inherited Members

- Public Types inherited from Murl::IFactoryObject< IObject >
using ClassInfoArray = Array< const ClassInfo * >
 Definition of an array of ClassInfo objects.
 
- Public Member Functions inherited from Murl::Resource::IObject
virtual Bool GetFileDependencies (Array< String > &fileNames) const =0
 Fill a given string array with names of files the resource depends on. More...
 
- Public Member Functions inherited from Murl::IFactoryObject< IObject >
 ~IFactoryObject () override
 The destructor.
 
virtual const ClassInfo * GetObjectClassInfo () const=0
 Get the object instance's class info, if present. More...
 
virtual void ResetObjectProperties ()=0
 Reset the object instance's properties to their default values.
 
- Public Member Functions inherited from Murl::Resource::IAnimation
virtual void Evaluate (const Raw::FloatKey &startKey, const Raw::FloatKey &endKey, Double t, Float &output) const =0
 Evaluate the output value for two FloatKey entries and a given time value, and store it in a given Float variable. More...
 
virtual void Evaluate (const Raw::FloatKey &startKey, const Raw::FloatKey &endKey, Double t, Double &output) const =0
 Evaluate the output value for two FloatKey entries and a given time value, and store it in a given Double variable. More...
 
virtual void Evaluate (const Raw::SInt32Key &startKey, const Raw::SInt32Key &endKey, Double t, UInt32 &output) const =0
 Evaluate the output value for two SInt32Key entries and a given time value, and store it in a given UInt32 variable. More...
 
virtual void Evaluate (const Raw::SInt32Key &startKey, const Raw::SInt32Key &endKey, Double t, SInt32 &output) const =0
 Evaluate the output value for two SInt32Key entries and a given time value, and store it in a given SInt32 variable. More...
 
virtual void Evaluate (const Raw::BoolKey &startKey, const Raw::BoolKey &endKey, Double t, Bool &output) const =0
 Evaluate the output value for two BoolKey entries and a given time value, and store it in a given Bool variable. More...
 
virtual void Evaluate (const Raw::ColorKey &startKey, const Raw::ColorKey &endKey, Double t, Color &output) const =0
 Evaluate the RGBA output values for two ColorKey entries and a given time value, and store them in a given Color variable. More...
 
virtual void Evaluate (const Raw::PositionKey &startKey, const Raw::PositionKey &endKey, Double t, Vector &output) const =0
 Evaluate the XYZ output values for two PositionKey entries and a given time value, and store them in the X, Y and Z fields of a given Vector variable. More...
 
virtual void Evaluate (const Raw::PositionKey &startKey, const Raw::PositionKey &endKey, Double t, Matrix &output) const =0
 Evaluate the XYZ output values for two PositionKey entries and a given time value, and store them in the XW, YW and ZW fields of a given Matrix variable. More...
 
virtual void Evaluate (const Raw::ScalingKey &startKey, const Raw::ScalingKey &endKey, Double t, Vector &output) const =0
 Evaluate the XYZ output values for two ScalingKey entries and a given time value, and store them in the X, Y and Z fields of a given Vector variable. More...
 
virtual void Evaluate (const Raw::ScalingKey &startKey, const Raw::ScalingKey &endKey, Double t, Matrix &output) const =0
 Evaluate the XYZ output values for two ScalingKey entries and a given time value, and store them in the XX, YY and ZZ fields of a given Matrix variable. More...
 
virtual void Evaluate (const Raw::EulerAngleKey &startKey, const Raw::EulerAngleKey &endKey, Double t, Vector &output) const =0
 Evaluate the XYZ output rotation values for two EulerAngleKey entries and a given time value, and store them in the X, Y and Z fields of a given Vector variable. More...
 
virtual void Evaluate (const Raw::EulerAngleKey &startKey, const Raw::EulerAngleKey &endKey, Double t, Matrix &output) const =0
 Evaluate the XYZ output values for two EulerAngleKey entries and a given time value, and store their combined rotation in the upper 3x3 fields of a given Matrix variable. More...
 
virtual void Evaluate (const Raw::EulerAngleKey &startKey, const Raw::EulerAngleKey &endKey, Double t, Quaternion &output) const =0
 Evaluate the XYZ output values for two EulerAngleKey entries and a given time value, and store their combined rotation in a given Quaternion variable. More...
 
virtual void Evaluate (const Raw::AxisAngleKey &startKey, const Raw::AxisAngleKey &endKey, Double t, Vector &output) const =0
 Evaluate the XYZ axis and rotation angle output values for two AxisAngleKey entries and a given time value, and store them in the X, Y, Z and W fields of a given Vector variable. More...
 
virtual void Evaluate (const Raw::AxisAngleKey &startKey, const Raw::AxisAngleKey &endKey, Double t, Matrix &output) const =0
 Evaluate the XYZ axis and rotation angle output values for two AxisAngleKey entries and a given time value, and store the resulting rotation in the upper 3x3 fields of a given Matrix variable. More...
 
virtual void Evaluate (const Raw::AxisAngleKey &startKey, const Raw::AxisAngleKey &endKey, Double t, Quaternion &output) const =0
 Evaluate the XYZ axis and rotation angle output values for two AxisAngleKey entries and a given time value, and store the resulting rotation in a given Quaternion variable. More...
 
virtual void Evaluate (const Raw::QuaternionKey &startKey, const Raw::QuaternionKey &endKey, Double t, Vector &output) const =0
 Evaluate the RIJK output values for two QuaternionKey entries and a given time value, and store the resulting rotation axis in the X, Y and Z fields and the rotation angle in the W field of a given Vector variable. More...
 
virtual void Evaluate (const Raw::QuaternionKey &startKey, const Raw::QuaternionKey &endKey, Double t, Matrix &output) const =0
 Evaluate the RIJK output values for two QuaternionKey entries and a given time value, and store the resulting rotation in the upper 3x3 fields of a given Matrix variable. More...
 
virtual void Evaluate (const Raw::QuaternionKey &startKey, const Raw::QuaternionKey &endKey, Double t, Quaternion &output) const =0
 Evaluate the RIJK output values for two QuaternionKey entries and a given time value, and store them in a given Quaternion variable. More...
 
- Static Public Member Functions inherited from Murl::IFactoryObject< IObject >
static const PropertyInfoGetPropertyInfo ()
 Get the class' property info struct. More...
 
static const AttributeInfoGetAttributeInfo ()
 Get the class' attribute info struct. More...
 
static void ResetProperties (IFactoryObject< IObject > *object)
 Reset an object instance's properties to their default values. More...
 

Detailed Description

The native animation resource class.

Native animation resources are automatically generated from XmlAnimation resources when using the resource_packer tool.

See Resource::IAnimation::Iff and Resource::IAnimation::Raw for native file format specific information.


The documentation for this class was generated from the following file:
  • murl_resource_native_animation.h


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