The message base class. More...
#include "murl_util_message.h"
Inherited by Murl::Core::Engine::InvokeMethodCallMessage, Murl::Core::Engine::LicenseTerminatedMessage, Murl::Core::Engine::LoaderTerminatedMessage, Murl::Core::Engine::LogicConfigChangedMessage, Murl::Core::Engine::LogicFinishedMessage, Murl::Core::Engine::LogicTerminatedMessage, Murl::Core::Engine::RenderingFinishedMessage, Murl::Core::Engine::TasksTerminatedMessage, Murl::Net::SocketClient::AddressMessage, Murl::Net::SocketSender::DataMessage, Murl::Net::SocketServer::AddressMessage, Murl::Net::SocketServer::ClientIdMessage, Murl::Platform::Foundation::Av::MovieVideoStream::WorkerThread::CreateOutputMessage, Murl::Platform::Foundation::Av::MovieVideoStream::WorkerThread::DestroyOutputMessage, Murl::Platform::Foundation::Av::MovieVideoStream::WorkerThread::GetFrameMessage, Murl::Platform::Foundation::Av::MovieVideoStream::WorkerThread::StartOutputMessage, and Murl::Platform::Foundation::Av::MovieVideoStream::WorkerThread::StopOutputMessage.
Public Types | |
enum | Id : UInt32 { ID_USER , ID_TIMEOUT , ID_QUIT , ID_ANY } |
Enumeration of the message identifiers. More... | |
using | AutoPtr = AutoPointer< Message > |
Definition of the Message class auto pointer. | |
Public Member Functions | |
Message (UInt32 messageId) | |
The constructor. More... | |
virtual | ~Message () |
The destructor. More... | |
virtual UInt32 | GetId () const |
Get the message identifier. More... | |
Bool | SetSignal (System::Semaphore *sync) |
Set the sync-message semaphore. More... | |
Bool | Signal () |
Signal the sync-message semaphore, which means the processing of the message is finished. More... | |
Protected Attributes | |
UInt32 | mMessageId |
The message identifier. | |
Detailed Description
The message base class.
The Message class is used to send messages by the MessageQueue class. The Message class can be sub-classed to add used defined members, see MessageThread.
To synchonize message delivery so called sync-messages are available:
The message sender waits until the message is delivered and processed. The processing of a message ends when calling the Signal() method, which is typically called by the message destructor.
Member Enumeration Documentation
◆ Id
enum Murl::Util::Message::Id : UInt32 |
Constructor & Destructor Documentation
◆ Message()
Murl::Util::Message::Message | ( | UInt32 | messageId | ) |
The constructor.
- Parameters
-
messageId The message identifier.
◆ ~Message()
|
virtual |
The destructor.
Calls Signal().
Member Function Documentation
◆ GetId()
|
virtual |
Get the message identifier.
- Returns
- The message identifier.
◆ SetSignal()
Bool Murl::Util::Message::SetSignal | ( | System::Semaphore * | sync | ) |
Set the sync-message semaphore.
For sending sync-messages a semaphore is used to wait until the message is processed.
- Parameters
-
sync Pointer to the semaphore.
- Returns
- true if successful.
◆ Signal()
Bool Murl::Util::Message::Signal | ( | ) |
Signal the sync-message semaphore, which means the processing of the message is finished.
This is typically done at Message object destruction.
- Returns
- true if successful.
The documentation for this class was generated from the following file:
- murl_util_message.h