Murl::Resource::IAnimation::Raw::FloatVector4Key Struct Reference
An animation key holding a 4-component float vector. More...
#include "murl_resource_i_animation.h"
Inheritance diagram for Murl::Resource::IAnimation::Raw::FloatVector4Key:
Public Attributes | |
| Float | mX |
| The floating point value for the vector's X component. | |
| Float | mY |
| The floating point value for the vector's Y component. | |
| Float | mZ |
| The floating point value for the vector's Z component. | |
| Float | mW |
| The floating point value for the vector's W component. | |
Public Attributes inherited from Murl::Resource::IAnimation::Raw::Key | |
| Float | mTime |
| The key's time code. | |
| UInt32 | mInterpolation |
| The interpolation mode. See IEnums::Interpolation. | |
Detailed Description
An animation key holding a 4-component float vector.
The documentation for this struct was generated from the following file:
- murl_resource_i_animation.h
Public Attributes inherited from