User's Guide
Welcome to the Murl Engine User's Guide!
The purpose of this section is to provide you with general development-related information about the Murl Engine, such as installation, operation and various other topics. Note: While still in the beta phase, new pages will constantly be added to the User's Guide. Feel free to check back any time!
Installation and Configuration
Introduction
Working with Resources and Packages
- Resource Package XML Description
- Resource Object Types
Working with Scene Graphs
Audio and Video Rendering
- Output Processing
- Output-States, Slots und Units
- 2D-only Rendering
- Shader-based Rendering
- Multi-Pass Rendering
- Lights and Shadows
Animation
- Logic Processing
- Physics Simulator
General Topics
- Instances and References
- Creating Scene Graphs from Code
- Creating Custom Graph Nodes
Controlling the Program Flow
- Handling User Input
- Network Communication