Murl::Graph::CameraTransform Class Reference

The CameraTransform node class. More...

#include "murl_graph_camera_transform.h"

Inheritance diagram for Murl::Graph::CameraTransform:

Additional Inherited Members

- Public Types inherited from Murl::IFactoryObject< INode >
using ClassInfoArray = Array< const ClassInfo * >
 Definition of an array of ClassInfo objects.
 
- Public Member Functions inherited from Murl::IFactoryObject< INode >
 ~IFactoryObject () override
 The destructor.
 
virtual const ClassInfo * GetObjectClassInfo () const=0
 Get the object instance's class info, if present. More...
 
virtual void ResetObjectProperties ()=0
 Reset the object instance's properties to their default values.
 
- Static Public Member Functions inherited from Murl::IFactoryObject< INode >
static const PropertyInfoGetPropertyInfo ()
 Get the class' property info struct. More...
 
static const AttributeInfoGetAttributeInfo ()
 Get the class' attribute info struct. More...
 
static void ResetProperties (IFactoryObject< INode > *object)
 Reset an object instance's properties to their default values. More...
 

Detailed Description

The CameraTransform node class.

XML Elements

XML Graph Node Tag:

<CameraTransform>

XML Graph Node Attributes:

cameraId="" [String]

The ID of the camera to attach to. See Murl::Graph::ICameraTransform::GetCameraNodeTarget().

anchorId="" [String]

The ID of the anchor to look at. See Murl::Graph::ICameraTransform::GetAnchorNodeTarget().

upX="0.0" [Real]

The X component of the up vector used when looking at an anchor. See Murl::Graph::ICameraTransform::SetUpVector().

upY="1.0" [Real]

The Y component of the up vector used when looking at an anchor. See Murl::Graph::ICameraTransform::SetUpVector().

upZ="0.0" [Real]

The Z component of the up vector used when looking at an anchor. See Murl::Graph::ICameraTransform::SetUpVector().


The documentation for this class was generated from the following file:
  • murl_graph_camera_transform.h


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