The IMaterialState graph node interface. More...
#include "murl_graph_i_material_state.h"
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual IMaterialNodeTarget * | GetMaterialNodeTarget ()=0 |
Get the mutable Graph::IMaterialNodeTarget container. More... | |
virtual const IMaterialNodeTarget * | GetMaterialNodeTarget () const =0 |
Get the constant Graph::IMaterialNodeTarget container. More... | |
Public Member Functions inherited from Murl::Graph::IStateSlot | |
virtual Bool | SetSlot (SInt32 slot)=0 |
Set the slot index to use. More... | |
virtual SInt32 | GetSlot () const =0 |
Get the slot index to use. More... | |
Detailed Description
The IMaterialState graph node interface.
Material state nodes are used to activate and/or quickly switch between materials during scene graph traversal. As soon as a specific material is activated at a given slot via a material state node, it stays active during traversal until a different material state node using the same slot is encountered.
Use the base interface's IStateSlot::SetSlot() method to set the actual slot index the referenced material should be attached to.
See Output-States, Slots und Units for an overview of state handling during scene graph traversal.
See Graph::IMaterial for defining a specific material for rendering.
Member Function Documentation
◆ GetNodeInterface() [1/2]
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pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
- Returns
- The mutable Graph::INode interface, or null if not available
◆ GetNodeInterface() [2/2]
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pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
- Returns
- The constant Graph::INode interface, or null if not available
◆ GetMaterialNodeTarget() [1/2]
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pure virtual |
Get the mutable Graph::IMaterialNodeTarget container.
This method returns a mutable pointer to the node's Graph::IMaterialNodeTarget container, which allows to set or query the material this state node refers to.
- Returns
- The mutable Graph::IMaterialNodeTarget container, or null if not available.
◆ GetMaterialNodeTarget() [2/2]
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pure virtual |
Get the constant Graph::IMaterialNodeTarget container.
This method returns a constant pointer to the node's Graph::IMaterialNodeTarget container, which allows to query the material this state node refers to.
- Returns
- The mutable Graph::IMaterialNodeTarget container, or null if not available.
The documentation for this interface was generated from the following file:
- murl_graph_i_material_state.h