|virtual Bool||SetSlot (SInt32 slot)=0|
|Set the slot index to use. More...|
|virtual SInt32||GetSlot () const =0|
|Get the slot index to use. More...|
The IStateSlot property interface.
This interface provides a common way to select a generic "slot" in which an object is used. One application of this mechanism is found in the Graph::IProcessOutputTracker interface, where e.g. different video rendering entities like textures, materials etc. are assigned to specific slots during scene graph traversal, using state nodes like Graph::ITextureState or Graph::IMaterialState, respectively. In this case, these slots serve as a connection for rendering geometry with dynamically assigned properties. See also Graph::IStateUnit.
Member Function Documentation
Set the slot index to use.
slot The slot index.
- true if successful.
Get the slot index to use.
- The slot index.
The documentation for this interface was generated from the following file: