Murl::Logic::IDeviceHandler Member List

This is the complete list of members for Murl::Logic::IDeviceHandler, including all inherited members.

CanPurchaseProducts() const =0Murl::Logic::IDeviceHandlerpure virtual
ClearAppStoreLastError()=0Murl::Logic::IDeviceHandlerpure virtual
ConfigChanged(const IAppConfiguration *appConfig)=0Murl::Logic::IDeviceHandlerpure virtual
ConfirmConsumedProduct(IAppStoreProduct *product)=0Murl::Logic::IDeviceHandlerpure virtual
ConnectToStore()=0Murl::Logic::IDeviceHandlerpure virtual
ConsumeProduct(IAppStoreProduct *product)=0Murl::Logic::IDeviceHandlerpure virtual
CreateEMail(const String &subject, const String &message)=0Murl::Logic::IDeviceHandlerpure virtual
CreateEMail(const String &subject, const String &message, const String &recipientAddress)=0Murl::Logic::IDeviceHandlerpure virtual
CreateScreenshot()=0Murl::Logic::IDeviceHandlerpure virtual
CreateSystemDialog(const String &title, const String &message, const String &button0Label) const =0Murl::Logic::IDeviceHandlerpure virtual
CreateSystemDialog(const String &title, const String &message, const String &button0Label, const String &button1Label) const =0Murl::Logic::IDeviceHandlerpure virtual
CreateSystemDialog(const String &title, const String &message, const String &button0Label, const String &button1Label, const String &button2Label) const =0Murl::Logic::IDeviceHandlerpure virtual
CreateSystemDialog(const String &title, const String &message, const StringArray &buttonLabels) const =0Murl::Logic::IDeviceHandlerpure virtual
CreateSystemDialog(const String &title, const String &message) const =0Murl::Logic::IDeviceHandlerpure virtual
CreateUrlRequest()=0Murl::Logic::IDeviceHandlerpure virtual
DeInit()=0Murl::Logic::IDeviceHandlerpure virtual
DestroyEMail(IEMail *&eMail)=0Murl::Logic::IDeviceHandlerpure virtual
DestroyScreenshot()=0Murl::Logic::IDeviceHandlerpure virtual
DestroySystemDialog(ISystemDialog *&dialog)=0Murl::Logic::IDeviceHandlerpure virtual
DestroyUrlRequest(IUrlRequest *&urlRequest)=0Murl::Logic::IDeviceHandlerpure virtual
DisconnectFromStore()=0Murl::Logic::IDeviceHandlerpure virtual
EditString(String &editString, UInt32 maxLength=0, Bool hideKeyboard=false, const Graph::ITextGeometry *textGeometry=nullptr, String nonPrintableReplacement=String()) const =0Murl::Logic::IDeviceHandlerpure virtual
GetAcceleration() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAccelerationX() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAccelerationY() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAccelerationZ() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAltitude() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAngularVelocity() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAngularVelocityX() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAngularVelocityY() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAngularVelocityZ() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAppStoreControl()=0Murl::Logic::IDeviceHandlerpure virtual
GetAppStoreLastError() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAppStoreStatus() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAuthorization() const =0Murl::Logic::IDeviceHandlerpure virtual
GetAvailableProduct(UInt32 index) const =0Murl::Logic::IDeviceHandlerpure virtual
GetAvailableProduct(const String &productId) const =0Murl::Logic::IDeviceHandlerpure virtual
GetCloudControl()=0Murl::Logic::IDeviceHandlerpure virtual
GetGameCenterControl()=0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerAcceleration(Input::AccelerationVector &acceleration, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerDeviceInfo(IGameControllerMapping::DeviceInfo &deviceInfo, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerGravity(Input::AccelerationVector &gravity, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerMapping(UInt32 deviceIndex)=0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerPlayerIndex(UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerShoulder(Float &value, IEnums::GameControllerControl control, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerStick(Float &xAxis, Float &yAxis, IEnums::GameControllerControl control, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerTouchAbsoluteEnabled(Bool &isEnabled, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGameControllerTouchOrientationEnabled(Bool &isEnabled, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
GetGeoLocation() const =0Murl::Logic::IDeviceHandlerpure virtual
GetHorizontalAccuracy() const =0Murl::Logic::IDeviceHandlerpure virtual
GetInputDeviceHandler()=0Murl::Logic::IDeviceHandlerpure virtual
GetKey(UInt32 index) const =0Murl::Logic::IDeviceHandlerpure virtual
GetKeyboardControl()=0Murl::Logic::IDeviceHandlerpure virtual
GetKeyboardText() const =0Murl::Logic::IDeviceHandlerpure virtual
GetKeyCode(UInt32 index) const =0Murl::Logic::IDeviceHandlerpure virtual
GetKeys() const =0Murl::Logic::IDeviceHandlerpure virtual
GetLatitude() const =0Murl::Logic::IDeviceHandlerpure virtual
GetLoadingProgress() const =0Murl::Logic::IDeviceHandlerpure virtual
GetLongitude() const =0Murl::Logic::IDeviceHandlerpure virtual
GetMagneticAngle() const =0Murl::Logic::IDeviceHandlerpure virtual
GetMagneticField() const =0Murl::Logic::IDeviceHandlerpure virtual
GetMagneticFieldX() const =0Murl::Logic::IDeviceHandlerpure virtual
GetMagneticFieldY() const =0Murl::Logic::IDeviceHandlerpure virtual
GetMagneticFieldZ() const =0Murl::Logic::IDeviceHandlerpure virtual
GetMousePosition(Real &x, Real &y) const =0Murl::Logic::IDeviceHandlerpure virtual
GetMusicPlayerControl()=0Murl::Logic::IDeviceHandlerpure virtual
GetNumberOfAvailableProducts() const =0Murl::Logic::IDeviceHandlerpure virtual
GetNumberOfGameControllerDevices() const =0Murl::Logic::IDeviceHandlerpure virtual
GetNumberOfKeys() const =0Murl::Logic::IDeviceHandlerpure virtual
GetNumberOfTouchDevices() const =0Murl::Logic::IDeviceHandlerpure virtual
GetOrientation() const =0Murl::Logic::IDeviceHandlerpure virtual
GetOutputDeviceHandler()=0Murl::Logic::IDeviceHandlerpure virtual
GetPreferenceData(const String &key, Data &value) const =0Murl::Logic::IDeviceHandlerpure virtual
GetPreferencesControl()=0Murl::Logic::IDeviceHandlerpure virtual
GetPreferenceValue(const String &key) const =0Murl::Logic::IDeviceHandlerpure virtual
GetPreferenceValue(const String &key, String &value) const =0Murl::Logic::IDeviceHandlerpure virtual
GetRawMouseDelta(Real &x, Real &y) const =0Murl::Logic::IDeviceHandlerpure virtual
GetRawWheelDelta(Real &x, Real &y) const =0Murl::Logic::IDeviceHandlerpure virtual
GetScreenshotImage() const =0Murl::Logic::IDeviceHandlerpure virtual
GetTelephonyCarrierName() const =0Murl::Logic::IDeviceHandlerpure virtual
GetTelephonyCountryCode() const =0Murl::Logic::IDeviceHandlerpure virtual
GetTelephonyNetworkCode() const =0Murl::Logic::IDeviceHandlerpure virtual
GetTouchPosition(Real &x, Real &y, UInt32 deviceIndex=0) const =0Murl::Logic::IDeviceHandlerpure virtual
GetTrueAngle() const =0Murl::Logic::IDeviceHandlerpure virtual
GetVelocity() const =0Murl::Logic::IDeviceHandlerpure virtual
GetVerticalAccuracy() const =0Murl::Logic::IDeviceHandlerpure virtual
GetVirtualMouse()=0Murl::Logic::IDeviceHandlerpure virtual
HasKeyboardTextfield() const =0Murl::Logic::IDeviceHandlerpure virtual
HideKeyboard() const =0Murl::Logic::IDeviceHandlerpure virtual
Init()=0Murl::Logic::IDeviceHandlerpure virtual
IsAccelerationAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsAppStoreControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsCloudControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsGameCenterControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsGameControllerButtonAvailable(IEnums::GameControllerButton button, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
IsGameControllerButtonPressed(IEnums::GameControllerButton button, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
IsGameControllerConnected(UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
IsGameControllerControlAvailable(IEnums::GameControllerControl control, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
IsGyroscopeAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsHeadingAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsKeyboardAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsKeyboardControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsKeyboardShowing() const =0Murl::Logic::IDeviceHandlerpure virtual
IsLocationAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsMotionAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsMouseAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsMouseButtonPressed(IEnums::MouseButton button) const =0Murl::Logic::IDeviceHandlerpure virtual
IsMousePositionInRange() const =0Murl::Logic::IDeviceHandlerpure virtual
IsMousePositionXInRange() const =0Murl::Logic::IDeviceHandlerpure virtual
IsMousePositionYInRange() const =0Murl::Logic::IDeviceHandlerpure virtual
IsMusicPlayerControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsOrientationAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsPreferencesControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsRawButtonAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsRawButtonPressed(RawButtonCode code) const =0Murl::Logic::IDeviceHandlerpure virtual
IsRawKeyboardAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsRawKeyPressed(RawKeyCode code) const =0Murl::Logic::IDeviceHandlerpure virtual
IsRawMouseAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsRumbleControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsScreenshotBusy() const =0Murl::Logic::IDeviceHandlerpure virtual
IsScreenshotControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsScreenshotReady() const =0Murl::Logic::IDeviceHandlerpure virtual
IsShaken() const =0Murl::Logic::IDeviceHandlerpure virtual
IsSuspendingApp() const =0Murl::Logic::IDeviceHandlerpure virtual
IsSystemDialogControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsTelephonyControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
IsTerminatingApp() const =0Murl::Logic::IDeviceHandlerpure virtual
IsTouchPressed(UInt32 deviceIndex=0) const =0Murl::Logic::IDeviceHandlerpure virtual
IsWebControlAvailable() const =0Murl::Logic::IDeviceHandlerpure virtual
OpenUrlInSystemBrowser(const String &url) const =0Murl::Logic::IDeviceHandlerpure virtual
PreferenceExists(const String &key)=0Murl::Logic::IDeviceHandlerpure virtual
PreferenceRemove(const String &key)=0Murl::Logic::IDeviceHandlerpure virtual
PurchaseProduct(IAppStoreProduct *product)=0Murl::Logic::IDeviceHandlerpure virtual
ReconnectToStore()=0Murl::Logic::IDeviceHandlerpure virtual
RegisterProduct(const String &productId, IAppStoreProduct::ProductType productType)=0Murl::Logic::IDeviceHandlerpure virtual
RestoreTransactions()=0Murl::Logic::IDeviceHandlerpure virtual
Rumble(Float duration=0.5) const =0Murl::Logic::IDeviceHandlerpure virtual
SetGameControllerTouchAbsoluteEnabled(Bool isEnabled, UInt32 deviceIndex)=0Murl::Logic::IDeviceHandlerpure virtual
SetGameControllerTouchOrientationEnabled(Bool isEnabled, UInt32 deviceIndex)=0Murl::Logic::IDeviceHandlerpure virtual
SetGameControllerVibration(Float intensity, IEnums::GameControllerControl control, UInt32 deviceIndex)=0Murl::Logic::IDeviceHandlerpure virtual
SetKeyboardDescription(const String &description)=0Murl::Logic::IDeviceHandlerpure virtual
SetKeyboardText(const String &text)=0Murl::Logic::IDeviceHandlerpure virtual
SetKeyboardTitle(const String &title)=0Murl::Logic::IDeviceHandlerpure virtual
SetKeyboardType(IKeyboardControl::KeyboardType keyboardType)=0Murl::Logic::IDeviceHandlerpure virtual
SetLoadingProgress(Real progress)=0Murl::Logic::IDeviceHandlerpure virtual
SetPreferenceData(const String &key, const Data &value)=0Murl::Logic::IDeviceHandlerpure virtual
SetPreferenceValue(const String &key, const String &value)=0Murl::Logic::IDeviceHandlerpure virtual
SetReturnKeyType(IKeyboardControl::ReturnKeyType returnKeyType)=0Murl::Logic::IDeviceHandlerpure virtual
ShowKeyboard() const =0Murl::Logic::IDeviceHandlerpure virtual
SuspendApp()=0Murl::Logic::IDeviceHandlerpure virtual
SwitchAppStoreImplementation(SInt32 id)=0Murl::Logic::IDeviceHandlerpure virtual
TerminateApp()=0Murl::Logic::IDeviceHandlerpure virtual
ToggleKeyboard() const =0Murl::Logic::IDeviceHandlerpure virtual
TryCancelProduct(IAppStoreProduct *product)=0Murl::Logic::IDeviceHandlerpure virtual
WasGameControllerButtonPressed(IEnums::GameControllerButton button, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
WasGameControllerButtonReleased(IEnums::GameControllerButton button, UInt32 deviceIndex) const =0Murl::Logic::IDeviceHandlerpure virtual
WasKeyboardClosed() const =0Murl::Logic::IDeviceHandlerpure virtual
WasMouseButtonPressed(IEnums::MouseButton button) const =0Murl::Logic::IDeviceHandlerpure virtual
WasMouseButtonReleased(IEnums::MouseButton button) const =0Murl::Logic::IDeviceHandlerpure virtual
WasMouseMoved() const =0Murl::Logic::IDeviceHandlerpure virtual
WasRawButtonPressed(RawButtonCode code) const =0Murl::Logic::IDeviceHandlerpure virtual
WasRawButtonReleased(RawButtonCode code) const =0Murl::Logic::IDeviceHandlerpure virtual
WasRawKeyPressed(RawKeyCode code) const =0Murl::Logic::IDeviceHandlerpure virtual
WasRawKeyReleased(RawKeyCode code) const =0Murl::Logic::IDeviceHandlerpure virtual
WasShaken() const =0Murl::Logic::IDeviceHandlerpure virtual
WasTouchCancelled(UInt32 deviceIndex=0) const =0Murl::Logic::IDeviceHandlerpure virtual
WasTouchMoved(UInt32 deviceIndex=0) const =0Murl::Logic::IDeviceHandlerpure virtual
WasTouchPressed(UInt32 deviceIndex=0) const =0Murl::Logic::IDeviceHandlerpure virtual
WasTouchReleased(UInt32 deviceIndex=0) const =0Murl::Logic::IDeviceHandlerpure virtual


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