Debug Enumerations

Debug items enumerations. More...

Collaboration diagram for Debug Enumerations:

Enumerations

enum  Murl::IEnums::StatisticItem { Murl::IEnums::MURL_DECLARE_ENUM_VALUE_PREDEFINED }
 Available statistic items. More...
 
enum  Murl::IEnums::DebugOutputFunctionItem { Murl::IEnums::MURL_DECLARE_ENUM_VALUE_PREDEFINED }
 Available items for debug/error tracing. More...
 

Detailed Description

Debug items enumerations.

Enumeration Type Documentation

◆ StatisticItem

Available statistic items.

Enumerator
MURL_DECLARE_ENUM_VALUE_PREDEFINED 

No state.

State of texture unit #0. State of texture unit #1. State of texture unit #2. State of texture unit #3. State of texture unit #4. State of texture unit #5. State of texture unit #6. State of texture unit #7. State of light unit #0. State of light unit #1. State of light unit #2. State of light unit #3. Material state. Parameters state. Bone state. Timeline state. Audio culler state. Video culler state. Camera state. Listener state. Layer state. Physics surface state. Physics island state. Anchor state Skeleton state Dirty flag Flag for automatic state change determination.

◆ DebugOutputFunctionItem

Available items for debug/error tracing.

Enumerator
MURL_DECLARE_ENUM_VALUE_PREDEFINED 

No state.

State of texture unit #0. State of texture unit #1. State of texture unit #2. State of texture unit #3. State of texture unit #4. State of texture unit #5. State of texture unit #6. State of texture unit #7. State of light unit #0. State of light unit #1. State of light unit #2. State of light unit #3. Material state. Parameters state. Bone state. Timeline state. Audio culler state. Video culler state. Camera state. Listener state. Layer state. Physics surface state. Physics island state. Anchor state Skeleton state Dirty flag Flag for automatic state change determination.


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