Debug items enumerations. More...
Enumerations | |
enum | Murl::IEnums::StatisticItem { Murl::IEnums::MURL_DECLARE_ENUM_VALUE_PREDEFINED } |
Available statistic items. More... | |
enum | Murl::IEnums::DebugOutputFunctionItem { Murl::IEnums::MURL_DECLARE_ENUM_VALUE_PREDEFINED } |
Available items for debug/error tracing. More... | |
Detailed Description
Debug items enumerations.
Enumeration Type Documentation
◆ StatisticItem
Available statistic items.
Enumerator | |
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MURL_DECLARE_ENUM_VALUE_PREDEFINED | No state. State of texture unit #0. State of texture unit #1. State of texture unit #2. State of texture unit #3. State of texture unit #4. State of texture unit #5. State of texture unit #6. State of texture unit #7. State of light unit #0. State of light unit #1. State of light unit #2. State of light unit #3. Material state. Parameters state. Bone state. Timeline state. Audio culler state. Video culler state. Camera state. Listener state. Layer state. Physics surface state. Physics island state. Anchor state Skeleton state Dirty flag Flag for automatic state change determination. |
◆ DebugOutputFunctionItem
Available items for debug/error tracing.
Enumerator | |
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MURL_DECLARE_ENUM_VALUE_PREDEFINED | No state. State of texture unit #0. State of texture unit #1. State of texture unit #2. State of texture unit #3. State of texture unit #4. State of texture unit #5. State of texture unit #6. State of texture unit #7. State of light unit #0. State of light unit #1. State of light unit #2. State of light unit #3. Material state. Parameters state. Bone state. Timeline state. Audio culler state. Video culler state. Camera state. Listener state. Layer state. Physics surface state. Physics island state. Anchor state Skeleton state Dirty flag Flag for automatic state change determination. |