The ICameraState graph node interface. More...
#include "murl_graph_i_camera_state.h"
Public Member Functions | |
virtual INode * | GetNodeInterface ()=0 |
Get the mutable Graph::INode interface. More... | |
virtual const INode * | GetNodeInterface () const =0 |
Get the constant Graph::INode interface. More... | |
virtual ICameraNodeTarget * | GetCameraNodeTarget ()=0 |
Get the mutable Graph::ICameraNodeTarget container. More... | |
virtual const ICameraNodeTarget * | GetCameraNodeTarget () const =0 |
Get the constant Graph::ICameraNodeTarget container. More... | |
Public Member Functions inherited from Murl::Graph::IStateSlot | |
virtual Bool | SetSlot (SInt32 slot)=0 |
Set the slot index to use. More... | |
virtual SInt32 | GetSlot () const =0 |
Get the slot index to use. More... | |
Detailed Description
The ICameraState graph node interface.
Camera state nodes are used to activate and/or quickly switch between cameras during scene graph traversal. As soon as a specific camera is activated via a camera state node, it stays active during traversal until a different camera state node is encountered.
See Output-States, Slots und Units for an overview of state handling during scene graph traversal.
See Graph::ICamera for defining a specific camera for rendering.
See Graph::ICameraTransform for setting a camera's position and orientation.
Member Function Documentation
◆ GetNodeInterface() [1/2]
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pure virtual |
Get the mutable Graph::INode interface.
This method returns a mutable pointer to the node's Graph::INode interface, to be able to query or modify common node properties such as active state, visibility or ID.
- Returns
- The mutable Graph::INode interface, or null if not available
◆ GetNodeInterface() [2/2]
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pure virtual |
Get the constant Graph::INode interface.
This method returns a constant pointer to the node's Graph::INode interface, to be able to query common node properties such as active state, visibility or ID.
- Returns
- The constant Graph::INode interface, or null if not available
◆ GetCameraNodeTarget() [1/2]
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pure virtual |
Get the mutable Graph::ICameraNodeTarget container.
This method returns a mutable pointer to the node's Graph::ICameraNodeTarget container, which allows to set or query the camera this state node refers to.
- Returns
- The mutable Graph::ICameraNodeTarget container, or null if not available.
◆ GetCameraNodeTarget() [2/2]
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pure virtual |
Get the constant Graph::ICameraNodeTarget container.
This method returns a constant pointer to the node's Graph::ICameraNodeTarget container, which allows to query the camera this state node refers to.
- Returns
- The mutable Graph::ICameraNodeTarget container, or null if not available.
The documentation for this interface was generated from the following file:
- murl_graph_i_camera_state.h